BIS fnc wpRestricted: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 31: Line 31:
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
|x1= <code><nowiki>[</nowiki>[[player]], [[objNull]], 0, [250, -1, 150, -1], 30, {HSim_RestrictedFlight = [[false]]}, true] BIS_fnc_wpFormation;</code> |Exampel1=
|x1= <code><nowiki>[</nowiki>[[player]], [[objNull]], 0, [250, -1, 150, -1], 30, {HSim_RestrictedFlight = [[false]]}, true] BIS_fnc_wpFormation;</code> |Example1=


____________________________________________________________________________________________
____________________________________________________________________________________________

Revision as of 17:09, 24 September 2020

Hover & click on the images for description

Description

Description:
RESTRICTED custom waypoint. Player must fly in given limits.
Execution:
spawn
Groups:
Uncategorised

Syntax

Syntax:
arguments: [limits, maxTime, failCode, visualize, warnCode]
Parameters:
failCode: Array - flight limits in format [minAlt, maxAlt, minSpeed, maxSpeed]
minAlt: Number - minimal altitude in meters above ground level (default: -1)
maxAlt: Number - maximal altitude in meters above ground level (default: 60)
minSpeed: Number - minimal speed in km/h (default: -1)
maxSpeed: Number - maximal speed in km/h (default: -1)
maxTime: Number - how much time spent outside of the limits will lead to fail (default: -1)
failCode: Code - code executed when maxTime is reached (default: {})
visualize: Boolean - true to show hint (default: false)
warnCode: Code - code executed when unit get out of limits (default: {})
Return Value:
Nothing

Examples

Example 1:
[player, objNull, 0, [250, -1, 150, -1], 30, {HSim_RestrictedFlight = false}, true] BIS_fnc_wpFormation;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section