BIS fnc wpSlingLoadDetach: Difference between revisions

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m (Text replacement - " |game1= tkoh |version1= 1.00 |game2= arma3 |version2= 0.50 " to " |game1= tkoh |version1= 1.00 ")
m (Text replacement - "arguments" to "Custom Waypoint arguments")
Line 12: Line 12:
|exec= spawn
|exec= spawn


|s1= [[Custom_Waypoints#Function|arguments]]: [posLimit,limitDir]
|s1= [[Custom Waypoints#Function|Custom Waypoint arguments]]: [posLimit,limitDir]


|p1= posLimit: [[Number]]  - Time in seconds it takes to detach the cargo (default: -1)
|p1= posLimit: [[Number]]  - Time in seconds it takes to detach the cargo (default: -1)

Revision as of 13:28, 1 July 2022

Hover & click on the images for description

Description

Description:
DETACH SLINGLOAD custom waypoint. Unload an object which was previously loaded using BIS_fnc_wpSlingLoadAttach.
Execution:
spawn
Groups:
Waypoints

Syntax

Syntax:
Custom Waypoint arguments: [posLimit,limitDir]
Parameters:
posLimit: Number - Time in seconds it takes to detach the cargo (default: -1)
limitDir: Array - direction range in which cargo has to be detached (default: [0,360])
Return Value:
Nothing

Examples

Example 1:
[player, position dude, 50, 10, [42, 52]] spawn BIS_fnc_wpSlingLoadDetach;

Additional Information

See also:
See also needed

Notes

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