BIS fnc wpSlingLoadDetach: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "arguments" to "Custom Waypoint arguments")
m (Text replacement - "<code>([^<]*)<nowiki\/>\[\[([a-zA-Z0-9_]+)\]\](.*)<\/code>" to "<code>$1$2$3</code>")
Line 20: Line 20:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[<nowiki/>[[player]], [[position]] dude, 50, 10, [42, 52]] [[spawn]] [[BIS_fnc_wpSlingLoadDetach]];</code>
|x1= <code>[player, [[position]] dude, 50, 10, [42, 52]] [[spawn]] [[BIS_fnc_wpSlingLoadDetach]];</code>


|seealso=
|seealso=
}}
}}

Revision as of 13:10, 13 July 2022

Hover & click on the images for description

Description

Description:
DETACH SLINGLOAD custom waypoint. Unload an object which was previously loaded using BIS_fnc_wpSlingLoadAttach.
Execution:
spawn
Groups:
Waypoints

Syntax

Syntax:
Custom Waypoint arguments: [posLimit,limitDir]
Parameters:
posLimit: Number - Time in seconds it takes to detach the cargo (default: -1)
limitDir: Array - direction range in which cargo has to be detached (default: [0,360])
Return Value:
Nothing

Examples

Example 1:
[player, position dude, 50, 10, [42, 52]] spawn BIS_fnc_wpSlingLoadDetach;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note