Command Group: GUI Control - Menu – Category

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Commands to manipulate [[DialogControls-Menu| Menu / CT_MENU_STRIP, CT_MENU, CT_CONTEXT_MENU]] controls. CT_MENU_STRIP and CT_CONTEXT_MENU were introduced with [[Eden Editor]]. See [[Eden Editor: Entity Context Menu| Entity Context Menu]] and [[Eden Editor: Configuring Menu Bar| Configuring Menu Bar]] to find out how to configure these menus in [[Eden Editor]].
Commands to manipulate [[CT_MENU_STRIP]], [[CT_MENU]], [[CT_CONTEXT_MENU]] controls. [[CT_MENU_STRIP]] and [[CT_CONTEXT_MENU]] were introduced with [[Eden Editor]]. See [[Eden Editor: Entity Context Menu| Entity Context Menu]] and [[Eden Editor: Configuring Menu Bar| Configuring Menu Bar]] to find out how to configure these menus in [[Eden Editor]].


'''Example for [[Eden Editor]]'''  
'''Example for [[Eden Editor]]'''  

Revision as of 16:10, 29 November 2020

Commands to manipulate CT_MENU_STRIP, CT_MENU, CT_CONTEXT_MENU controls. CT_MENU_STRIP and CT_CONTEXT_MENU were introduced with Eden Editor. See Entity Context Menu and Configuring Menu Bar to find out how to configure these menus in Eden Editor.

Example for Eden Editor

// Create main folder
disableSerialization;
private _ctrlMenuStrip = findDisplay 313 displayCtrl 120;
private _indexMain = _ctrlMenuStrip menuAdd [[], "Custom Tools"];
 
// Create first subentry which is not checkable but has an action
private _indexUncheckable = _ctrlMenuStrip menuAdd [[_indexMain],"This entry can not be checked"];
_ctrlMenuStrip menuSetAction [[_indexMain,_indexUncheckable], "systemChat 'Hello World!'"];
// Create second subentry which is checkable and has an action
private _indexCheckable = _ctrlMenuStrip menuAdd [[_indexMain],"This entry is checkable"];
_ctrlMenuStrip menuSetAction [[_indexMain,_indexCheckable], "systemChat 'Hello World!'"];
_ctrlMenuStrip menuSetCheck [[_indexMain,_indexCheckable], true];
// Create third subentry which shows an image and has an action
private _indexPicture = _ctrlMenuStrip menuAdd [[_indexMain],"This entry has a picture"];
_ctrlMenuStrip menuSetAction [[_indexMain,_indexPicture], "systemChat 'Hello World!'"];
_ctrlMenuStrip menuSetPicture [[_indexMain,_indexPicture],"\a3\modules_f\data\iconunlock_ca.paa"];
// Create a fourth entry which will destroy itself once clicked
private _indexDelete = _ctrlMenuStrip menuAdd [[_indexMain],"This entry will be deleted once clicked"];
_ctrlMenuStrip menuSetAction [[_indexMain,_indexDelete], "findDisplay 313 displayCtrl 120 menuDelete (menuHover (findDisplay 313 displayCtrl 120)); systemChat 'Entry gone!'"];
// Create a fifth entry which will return its data once clicked
private _indexData = _ctrlMenuStrip menuAdd [[_indexMain],"This entry will print its data to system chat when clicked"];
_ctrlMenuStrip menuSetData [[_indexMain,_indexData], "[objNull,'Some String',true]"];
_ctrlMenuStrip menuSetAction [[_indexMain,_indexData], "systemChat (findDisplay 313 displayCtrl 120 menuData (menuHover (findDisplay 313 displayCtrl 120)));"];
To remove the custom menu, just restart Eden Editor.