Data Types

From Bohemia Interactive Community
Revision as of 03:24, 22 December 2006 by Hardrock (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Template:Stub

The data type of a variables specifies which data it may contain. Certain operators and scripting commands require variables to be of certain types.

Definition

The data type of a variable depends on the value given to it on initialization.

myVar = "";

=> myVar is now a String

Redefinition

The data type of a variable may be changed at any point of the game by just redefining the variable with another type.

myVar = "";

myVar = 0;

=> myVar is now a Number

Available Types

These are the available data types in Operation Flashpoint:

In Armed Assault, the following data types have been added:

Magic Types

There are some magic data types, which aren't really datatypes but rather placeholders.