Eden Editor: Object Categorization: Difference between revisions

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=== Characters and Vehicles ===
=== Characters and Vehicles ===
==== Faction ====
==== Subcategory ====
{| class="wikitable sortable"
{| class="wikitable sortable"
! editorCategory<br />class
! Class
! editorCategory<br />displayName
! Display Name
! editorSubcategory<br />class
! editorSubcategory <br />displayName
! Contents
! Contents
|-
|-
| rowspan="25" colspan="2" align="center" | ''Characters and vehicles<br />are using <tt>faction</tt>''
| <tt>EdSubcat_AAs</tt>
| <tt>EdSubcat_AAs</tt>
| ''Anti-Air''
| ''Anti-Air''
Line 152: Line 151:


=== Props ===
=== Props ===
==== Category ====
{| class="wikitable sortable"
{| class="wikitable sortable"
! editorCategory<br />class
! Class
! editorCategory<br />displayName
! Display Name
! editorSubcategory<br />class
! editorSubcategory <br />displayName
! Contents
! Contents
|-
|-
| rowspan="3" | <tt>EdCat_Animals</tt>
| <tt>EdCat_Animals</tt>
| rowspan="3" | ''Animals''
| ''Animals''
| <tt>EdSubcat_Aquatic</tt>
|
| ''Aquatic''
|-
| <tt>EdCat_Default</tt>
| ''Other''
|  
|  
|-
|-
| <tt>EdSubcat_Aquatic</tt>
| <tt>EdCat_Equipment</tt>
| ''Aquatic''
| ''Equipment''
|  
|  
|-
|-
| <tt>EdSubcat_Terrestrial</tt>
| <tt>EdCat_Fences</tt>
| ''Terrestrial''
| ''Fences''
|  
|  
|-
|-
| rowspan="8" | <tt>EdCat_Equipment</tt>
| <tt>EdCat_Furniture</tt>
| rowspan="8" | ''Equipment''
| ''Furniture''
| <tt>EdSubcat_Backpacks</tt>
| ''Backpacks''
|  
|  
|-
|-
| <tt>EdSubcat_DismantledWeapons</tt>
| <tt>EdCat_Ruins</tt>
| ''Dismantled Weapons''
| ''Ruins''
|  
|  
|-
|-
| <tt>EdSubcat_Hats</tt>
| <tt>EdCat_Ruins_Altis</tt>
| ''Hats''
| ''Ruins (Altis)''
|  
|  
|-
|-
| <tt>EdSubcat_Helmets</tt>
| <tt>EdCat_Ruins_Tanoa</tt>
| ''Helmets''
| ''Ruins (Tanoa)''
|  
|  
|-
|-
| <tt>EdSubcat_Chemlights</tt>
| <tt>EdCat_Sets</tt>
| ''Chemlights''
| ''Sets''
|  
|  
|-
|-
| <tt>EdSubcat_InventoryItems</tt>
| <tt>EdCat_Signs</tt>
| ''Inventory Items''
| ''Signs''
|  
|  
|-
|-
| <tt>EdSubcat_Uniforms</tt>
| <tt>EdCat_Structures</tt>
| ''Uniforms''
| ''Structures''
|  
|  
|-
|-
| <tt>EdSubcat_Vests</tt>
| <tt>EdCat_Structures_Altis</tt>
| ''Vests''
| ''Structures (Altis)''
|  
|  
|-
|-
| rowspan="4" | <tt>EdCat_Fences</tt>
| <tt>EdCat_Structures_Tanoa</tt>
| rowspan="4" | ''Fences''
| ''Structures (Tanoa)''
| <tt>EdSubcat_Industrial</tt>
| ''Industrial''
|  
|  
|-
|-
| <tt>EdSubcat_Military</tt>
| <tt>EdCat_Supplies</tt>
| ''Military''
| ''Supplies''
|  
|  
|-
|-
| <tt>EdSubcat_Residential_City</tt>
| <tt>EdCat_TEST</tt>
| ''City''
| ''TEST''
|  
|  
|-
|-
| <tt>EdSubcat_Sports</tt>
| <tt>EdCat_Things</tt>
| ''Sport & Recreation''
| ''Things''
|  
|  
|-
|-
| rowspan="7" | <tt>EdCat_Furniture</tt>
| <tt>EdCat_VRObjects</tt>
| rowspan="7" | ''Furniture''
| ''VR Objects''
| <tt>EdSubcat_Beach</tt>
| ''Beach''
|  
|  
|-
|-
| <tt>EdSubcat_Camping</tt>
| <tt>EdCat_Walls</tt>
| ''Camping''
| ''Walls''
|  
|  
|-
|-
| <tt>EdSubcat_ConstructionSites</tt>
| <tt>EdCat_WeaponAttachments</tt>
| ''Construction Sites''
| ''Weapon Attachments''
|  
|  
|-
|-
| <tt>EdSubcat_Default</tt>
| <tt>EdCat_Weapons</tt>
| ''Other''
| ''Weapons''
|  
|  
|-
|-
| <tt>EdSubcat_Office</tt>
| <tt>EdCat_Wrecks</tt>
| ''Office''
| ''Wrecks''
|  
|  
|}
==== Subcategory ====
{| class="wikitable sortable"
! Class
! Display Name
! Intended Category
! Contents
|-
|-
| <tt>EdSubcat_Residential_City</tt>
| <tt>EdSubcat_AAs</tt>
| ''City''
| ''Anti-Air''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Shops</tt>
| <tt>EdSubcat_Advertisements</tt>
| ''Shop''
| ''Advertisements''
| ''
|  
|  
|-
|-
| rowspan="10" | <tt>EdCat_Ruins</tt>
| rowspan="10" | ''Ruins''
| <tt>EdSubcat_Airports</tt>
| <tt>EdSubcat_Airports</tt>
| ''Airport''
| ''Airport''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Industrial</tt>
| <tt>EdSubcat_APCs</tt>
| ''Industrial''
| ''APCs''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Military</tt>
| <tt>EdSubcat_Aquatic</tt>
| ''Military''
| ''Aquatic''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Residential_City</tt>
| <tt>EdSubcat_Artillery</tt>
| ''City''
| ''Artillery''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Residential_Village</tt>
| <tt>EdSubcat_AssaultRifles</tt>
| ''Village''
| ''Assault Rifles''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Seaports</tt>
| <tt>EdSubcat_Avian</tt>
| ''Seaport''
| ''Avian''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Services</tt>
| <tt>EdSubcat_Backpacks</tt>
| ''Services''
| ''Backpacks''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Sports</tt>
| <tt>EdSubcat_Beach</tt>
| ''Sport & Recreation''
| ''Beach''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Storage</tt>
| <tt>EdSubcat_BlankSigns</tt>
| ''Storage''
| ''Blanks''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Utilities</tt>
| <tt>EdSubcat_Blocks</tt>
| ''Utilities''
| ''Blocks''
| ''
|  
|  
|-
|-
| rowspan="5" | <tt>EdCat_Ruins_Altis</tt>
| <tt>EdSubcat_Boats</tt>
| rowspan="5" | ''Ruins (Altis)''
| ''Boats''
| <tt>EdSubcat_Historical</tt>
| ''
| ''Historical''
|  
|  
|-
|-
| <tt>EdSubcat_Religious</tt>
| <tt>EdSubcat_BottomSlot</tt>
| ''Religious''
| ''Bipods''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Residential_City</tt>
| <tt>EdSubcat_Camping</tt>
| ''City''
| ''Camping''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Residential_Village</tt>
| <tt>EdSubcat_Cars</tt>
| ''Village''
| ''Cars''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Services</tt>
| <tt>EdSubcat_Cemetery</tt>
| ''Services''
| ''Cemetery''
| ''
|  
|  
|-
|-
| rowspan="9" | <tt>EdCat_Signs</tt>
| <tt>EdSubcat_Chemlights</tt>
| rowspan="9" | ''Signs''
| ''Chemlights''
| <tt>EdSubcat_Advertisements</tt>
| ''
| ''Advertisements''
|  
|  
|-
|-
| <tt>EdSubcat_Airports</tt>
| <tt>EdSubcat_ConstructionSites</tt>
| ''Airport''
| ''Construction Sites''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_BlankSigns</tt>
| <tt>EdSubcat_Decals</tt>
| ''Blanks''
| ''Decals''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Flags</tt>
| <tt>EdSubcat_Default</tt>
| ''Flags''
| ''Other''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Graffiti</tt>
| <tt>EdSubcat_DismantledWeapons</tt>
| ''Graffiti''
| ''Dismantled Weapons''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Helipads</tt>
| <tt>EdSubcat_Drones</tt>
| ''Helipads''
| ''Drones''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Helpers</tt>
| <tt>EdSubcat_Electronics</tt>
| ''Helpers''
| ''Electronics''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_RoadSigns</tt>
| <tt>EdSubcat_Explosives</tt>
| ''Road Signs''
| ''Explosives''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_WarningSigns</tt>
| <tt>EdSubcat_Flags</tt>
| ''Warnings''
| ''Flags''
| ''
|  
|  
|-
|-
| <tt>EdCat_Sounds</tt>
| <tt>EdSubcat_Food</tt>
| ''Sounds''
| ''Food''
| <tt>EdSubcat_Sounds</tt>
| ''
| ''Sounds''
|  
|  
|-
|-
| rowspan="18" | <tt>EdCat_Structures</tt>
| <tt>EdSubcat_FrontSlot</tt>
| rowspan="18" | ''Structures''
| ''Suppressors''
| <tt>EdSubcat_Airports</tt>
| ''
| ''Airport''
|  
|  
|-
|-
| <tt>EdSubcat_Beach</tt>
| <tt>EdSubcat_Garbage</tt>
| ''Beach''
| ''Junk''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Cemetery</tt>
| <tt>EdSubcat_Graffiti</tt>
| ''Cemetery''
| ''Graffiti''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_ConstructionSites</tt>
| <tt>EdSubcat_Hats</tt>
| ''Construction Sites''
| ''Hats''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Industrial</tt>
| <tt>EdSubcat_Helicopters</tt>
| ''Industrial''
| ''Helicopters''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Lamps</tt>
| <tt>EdSubcat_Helipads</tt>
| ''Lamps''
| ''Helipads''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Market</tt>
| <tt>EdSubcat_Helmets</tt>
| ''Market''
| ''Helmets''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Military</tt>
| <tt>EdSubcat_Helpers</tt>
| ''Military''
| ''Helpers''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Obstacles</tt>
| <tt>EdSubcat_Historical</tt>
| ''Obstacles''
| ''Historical''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Religious</tt>
| <tt>EdSubcat_Industrial</tt>
| ''Religious''
| ''Industrial''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Residential_City</tt>
| <tt>EdSubcat_Intel</tt>
| ''City''
| ''Intel''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Residential_Village</tt>
| <tt>EdSubcat_InventoryItems</tt>
| ''Village''
| ''Inventory Items''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Seaports</tt>
| <tt>EdSubcat_Lamps</tt>
| ''Seaport''
| ''Lamps''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Services</tt>
| <tt>EdSubcat_Launchers</tt>
| ''Services''
| ''Launchers''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Sports</tt>
| <tt>EdSubcat_MachineGuns</tt>
| ''Sport & Recreation''
| ''Machine Guns''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Targets</tt>
| <tt>EdSubcat_Machines</tt>
| ''Targets''
| ''Machines''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Transportation</tt>
| <tt>EdSubcat_Magazines</tt>
| ''Transportation''
| ''Magazines''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Utilities</tt>
| <tt>EdSubcat_Market</tt>
| ''Utilities''
| ''Market''
| ''
|  
|  
|-
|-
| rowspan="6" | <tt>EdCat_Structures_Altis</tt>
| <tt>EdSubcat_Medicine</tt>
| rowspan="6" | ''Structures (Altis)''
| ''Medicine''
| <tt>EdSubcat_Historical</tt>
| ''
| ''Historical''
|  
|  
|-
|-
| <tt>EdSubcat_Military</tt>
| <tt>EdSubcat_Military</tt>
| ''Military''
| ''Military''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Religious</tt>
| <tt>EdSubcat_Obstacles</tt>
| ''Religious''
| ''Obstacles''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Residential_City</tt>
| <tt>EdSubcat_Office</tt>
| ''City''
| ''Office''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Residential_Village</tt>
| <tt>EdSubcat_Personnel</tt>
| ''Village''
| ''Men''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Services</tt>
| <tt>EdSubcat_Personnel_African</tt>
| ''Services''
| ''Men (Africans)''
| ''
|  
|  
|-
|-
| rowspan="2" | <tt>EdCat_Supplies</tt>
| <tt>EdSubcat_Personnel_Asian</tt>
| rowspan="2" | ''Supplies''
| ''Men (Asian)''
| <tt>EdSubcat_Military</tt>
| ''
| ''Military''
|  
|  
|-
|-
| <tt>EdSubcat_Storage</tt>
| <tt>EdSubcat_Personnel_Camo_Arctic</tt>
| ''Storage''
| ''Men (Arctic)''
| ''
|  
|  
|-
|-
| rowspan="2" | <tt>EdCat_TEST</tt>
| <tt>EdSubcat_Personnel_Camo_Arid</tt>
| rowspan="2" | ''TEST''
| ''Men (Arid)''
| <tt>EdSubcat_Default</tt>
| ''
| ''Other''
|  
|  
|-
|-
| <tt>EdSubcat_TEST</tt>
| <tt>EdSubcat_Personnel_Camo_Desert</tt>
| ''TEST''
| ''Men (Desert)''
| ''
|  
|  
|-
|-
| rowspan="20" | <tt>EdCat_Things</tt>
| <tt>EdSubcat_Personnel_Camo_Jungle</tt>
| rowspan="20" | ''Things''
| ''Men (Jungle)''
| <tt>EdSubcat_Airports</tt>
| ''
| ''Airport''
|  
|  
|-
|-
| <tt>EdSubcat_Camping</tt>
| <tt>EdSubcat_Personnel_Camo_Urban</tt>
| ''Camping''
| ''Men (Urban)''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_ConstructionSites</tt>
| <tt>EdSubcat_Personnel_Camo_Woodland</tt>
| ''Construction Sites''
| ''Men (Woodland)''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Default</tt>
| <tt>EdSubcat_Personnel_European</tt>
| ''Other''
| ''Men (European)''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Electronics</tt>
| <tt>EdSubcat_Personnel_SpecialForces</tt>
| ''Electronics''
| ''Men (Special Forces)''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Food</tt>
| <tt>EdSubcat_Personnel_Story</tt>
| ''Food''
| ''Men (Story)''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Garbage</tt>
| <tt>EdSubcat_Personnel_Tanoan</tt>
| ''Junk''
| ''Men (Tanoan)''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Historical</tt>
| <tt>EdSubcat_Personnel_VR</tt>
| ''Historical''
| ''Men (Virtual Reality)''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Lamps</tt>
| <tt>EdSubcat_Pistols</tt>
| ''Lamps''
| ''Pistols''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Machines</tt>
| <tt>EdSubcat_Planes</tt>
| ''Machines''
| ''Planes''
|  
| ''
|-
| <tt>EdSubcat_Market</tt>
| ''Market''
|
|-
| <tt>EdSubcat_Medicine</tt>
| ''Medicine''
|
|-
| <tt>EdSubcat_Military</tt>
| ''Military''
|
|-
| <tt>EdSubcat_Office</tt>
| ''Office''
|  
|  
|-
|-
| <tt>EdSubcat_Posters</tt>
| <tt>EdSubcat_Posters</tt>
| ''Posters''
| ''Posters''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Seaports</tt>
| <tt>EdSubcat_Racing</tt>
| ''Seaport''
| ''Racing''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Sports</tt>
| <tt>EdSubcat_Religious</tt>
| ''Sport & Recreation''
| ''Religious''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Storage</tt>
| <tt>EdSubcat_Residential_City</tt>
| ''Storage''
| ''City''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Targets</tt>
| <tt>EdSubcat_Residential_Village</tt>
| ''Targets''
| ''Village''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Tools</tt>
| <tt>EdSubcat_RoadSigns</tt>
| ''Tools''
| ''Road Signs''
| ''
|  
|  
|-
|-
| rowspan="3" | <tt>EdCat_VRObjects</tt>
| <tt>EdSubcat_Seaports</tt>
| rowspan="3" | ''VR Objects''
| ''Seaport''
| <tt>EdSubcat_Blocks</tt>
| ''
| ''Blocks''
|  
|  
|-
|-
| <tt>EdSubcat_Helpers</tt>
| <tt>EdSubcat_Services</tt>
| ''Helpers''
| ''Services''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Obstacles</tt>
| <tt>EdSubcat_ShootHouse</tt>
| ''Obstacles''
| ''Shoot House''
| ''
|  
|  
|-
|-
| rowspan="9" | <tt>EdCat_Walls</tt>
| <tt>EdSubcat_Shops</tt>
| rowspan="9" | ''Walls''
| ''Shop''
| <tt>EdSubcat_Default</tt>
| ''
| ''Other''
|  
|  
|-
|-
| <tt>EdSubcat_Historical</tt>
| <tt>EdSubcat_SideSlot</tt>
| ''Historical''
| ''Accessories''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Industrial</tt>
| <tt>EdSubcat_SniperRifles</tt>
| ''Industrial''
| ''Sniper & Marksmen Rifles''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Military</tt>
| <tt>EdSubcat_Sports</tt>
| ''Military''
| ''Sport & Recreation''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Obstacles</tt>
| <tt>EdSubcat_Storage</tt>
| ''Obstacles''
| ''Storage''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Residential_City</tt>
| <tt>EdSubcat_SubMachineGuns</tt>
| ''City''
| ''SMGs''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Residential_Village</tt>
| <tt>EdSubcat_Submersibles</tt>
| ''Village''
| ''Submersibles''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_ShootHouse</tt>
| <tt>EdSubcat_Tanks</tt>
| ''Shoot House''
| ''Tanks''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Transportation</tt>
| <tt>EdSubcat_Targets</tt>
| ''Transportation''
| ''Targets''
| ''
|  
|  
|-
|-
| rowspan="5" | <tt>EdCat_WeaponAttachments</tt>
| <tt>EdSubcat_Terrestrial</tt>
| rowspan="5" | ''Weapon Attachments''
| ''Terrestrial''
| <tt>EdSubcat_BottomSlot</tt>
| ''
| ''Bipods''
|  
|  
|-
|-
| <tt>EdSubcat_FrontSlot</tt>
| <tt>EdSubcat_TEST</tt>
| ''Sound Suppressors''
| ''TEST''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_SideSlot</tt>
| <tt>EdSubcat_Tools</tt>
| ''Accessories''
| ''Tools''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_TopSlot_Collimators</tt>
| <tt>EdSubcat_TopSlot_Collimators</tt>
| ''Collimator Sights''
| ''Collimator Sights''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_TopSlot_Optics</tt>
| <tt>EdSubcat_TopSlot_Optics</tt>
| ''Optic Sights''
| ''Optic Sights''
| ''
|  
|  
|-
|-
| rowspan="7" | <tt>EdCat_Weapons</tt>
| <tt>EdSubcat_Trains</tt>
| rowspan="7" | ''Weapons''
| ''Trains''
| <tt>EdSubcat_AssaultRifles</tt>
| ''
| ''Assault Rifles''
|  
|  
|-
|-
| <tt>EdSubcat_Explosives</tt>
| <tt>EdSubcat_Transportation</tt>
| ''Explosives''
| ''Transportation''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Launchers</tt>
| <tt>EdSubcat_Turrets</tt>
| ''Launchers''
| ''Turrets''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_MachineGuns</tt>
| <tt>EdSubcat_Uniforms</tt>
| ''Machine Guns''
| ''Uniforms''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_Pistols</tt>
| <tt>EdSubcat_Utilities</tt>
| ''Pistols''
| ''Utilities''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_SniperRifles</tt>
| <tt>EdSubcat_Vests</tt>
| ''Sniper & Marksmen Rifles''
| ''Vests''
| ''
|  
|  
|-
|-
| <tt>EdSubcat_SubMachineGuns</tt>
| <tt>EdSubcat_WarningSigns</tt>
| ''SMGs''
| ''Warnings''
|  
| ''
|-
| rowspan="9" | <tt>EdCat_Wrecks</tt>
| rowspan="9" | ''Wrecks''
| <tt>EdSubcat_APCs</tt>
| ''APCs''
|  
|  
|-
| <tt>EdSubcat_Boats</tt>
| ''Boats''
|
|-
| <tt>EdSubcat_Cars</tt>
| ''Cars''
|
|-
| <tt>EdSubcat_Helicopters</tt>
| ''Helicopters''
|
|-
| <tt>EdSubcat_Industrial</tt>
| ''Industrial''
|
|-
| <tt>EdSubcat_Military</tt>
| ''Military''
|
|-
| <tt>EdSubcat_Planes</tt>
| ''Planes''
|
|-
| <tt>EdSubcat_Tanks</tt>
| ''Tanks''
|
|-
| <tt>EdSubcat_Trains</tt>
| ''Trains''
|
|}
|}


[[Category:Eden_Editor:_Modding]]
[[Category:Eden_Editor:_Modding]]

Revision as of 17:08, 3 February 2016

Hierarchy

3den objectCategorization.png

Mode Sorting

  1. Mode - All objects placed in Objects mode
  2. Submode - Characters and vehicles are sorted per side (e.g., BLUFOR), the rest is under Props

Object Sorting

  1. Category - the topmost tree hierarchy item. Characters and vehicles are usually sorted by faction (e.g., NATO), while props are sorted by some shared functionality (e.g., Furniture)
  2. Subcategory - more detailed categorization specific to the main category.
  3. Object - the object asset which can be actually placed. Identified by an icon; categories don't have one.


Configuration

For the list of all config properties, see CfgVehicles Config Reference

// MODE
// All objects are configured in CfgVehicles (even those which are not technically vehicles)
class CfgVehicles
{
	class MyObject: Car
	{
		// SUBMODE
		// The side decides under which submode (e.g., BLUFOR) is the object sorted
		// When the class doesn't inherit from AllVehicles or its child classes (e.g., Car),
		// the side is ignored and the object will be a Prop
		side = 1;

		// CATEGORY
		// Two ways how to set it exist. When both are present, editorCategory has priority.
		editorCategory = "MyCategory"; // Class from CfgEditorCategories. Usually used for props.
		faction = "MyCategory"; // Class from CfgFactionClasses. Usually used for characters and vehicles.

		// SUBCATEGORY
		// Two ways how to set it exist. When both are present, editorSubcategory has priority.
		editorSubcategory = "MySubcategory"; // Class from CfgEditorSubcategories. Should be used everywhere.
		vehicleClass = "MySubcategory"; // Class from CfgVehicleClasses. Depreciated, should not be used anymore.
	};
};

Categories and Subcategories

WIP - list of all available category and subcategory classes will be added here

Characters and Vehicles

Faction

Subcategory

Class Display Name Contents
EdSubcat_AAs Anti-Air Vehicles specifically equipped for neutralizing air threats.
EdSubcat_APCs APCs Vehicles which were designed as Armored Vehicle Carriers. A tank with passenger seats (e.g., M4A2 Slammer) is not an APC, because such functionality is not its main purpose.
EdSubcat_Artillery Artillery Vehicles which were designed to engage distant targets. Generally reserved only with vehicles where gunner can access the ballistic computer.
EdSubcat_Boats Boats Naval vehicles.
EdSubcat_Cars Cars Lightly armored wheeled vehicles.
EdSubcat_Drones Drones Vehicles which doesn't need crew and are controlled using UAV interface.
EdSubcat_Helicopters Helicopters Rotary wing aircrafts.
EdSubcat_Personnel Men Default characters folder.
EdSubcat_Personnel_African Men (African) Civilians with African identity sets.
EdSubcat_Personnel_Asian Men (Asian) Civilians with Asian identity sets.
EdSubcat_Personnel_Camo_Arctic Men (Arctic) Characters in arctic (snow) camouflage uniforms.
EdSubcat_Personnel_Camo_Arid Men (Arid) Characters in arid camouflage uniforms.
EdSubcat_Personnel_Camo_Desert Men (Desert) Characters in desert camouflage uniforms.
EdSubcat_Personnel_Camo_Jungle Men (Jungle) Characters in jungle camouflage uniforms.
EdSubcat_Personnel_Camo_Urban Men (Urban) Characters in urban camouflage uniforms.
EdSubcat_Personnel_Camo_Woodland Men (Woodland) Characters in woodland camouflage uniforms.
EdSubcat_Personnel_European Men (European) Civilians with European identity sets.
EdSubcat_Personnel_SpecialForces Men (Special Forces) Characters with special purpose (e.g., recon, snipers, divers, etc.)
EdSubcat_Personnel_Story Men (Story) Special story characters, usually with specific names and identities already assigned.
EdSubcat_Personnel_VR Men (Virtual Reality) Virtual characters.
EdSubcat_Planes Planes Fixed wing aircrafts.
EdSubcat_Submersibles Submersibles Vehicles operating underwater.
EdSubcat_Tanks Tanks Armored vehicles with main purpose to neutralize other armored vehicles.
EdSubcat_Targets Targets Virtual targets for AI.
EdSubcat_Turrets Turrets Static weapons, e.g., fixed machine guns or mortars. This subcategory has priority over others (e.g., mortar is an artillery as well, but it's a turret first).

Props

Category

Class Display Name Contents
EdCat_Animals Animals
EdCat_Default Other
EdCat_Equipment Equipment
EdCat_Fences Fences
EdCat_Furniture Furniture
EdCat_Ruins Ruins
EdCat_Ruins_Altis Ruins (Altis)
EdCat_Ruins_Tanoa Ruins (Tanoa)
EdCat_Sets Sets
EdCat_Signs Signs
EdCat_Structures Structures
EdCat_Structures_Altis Structures (Altis)
EdCat_Structures_Tanoa Structures (Tanoa)
EdCat_Supplies Supplies
EdCat_TEST TEST
EdCat_Things Things
EdCat_VRObjects VR Objects
EdCat_Walls Walls
EdCat_WeaponAttachments Weapon Attachments
EdCat_Weapons Weapons
EdCat_Wrecks Wrecks

Subcategory

Class Display Name Intended Category Contents
EdSubcat_AAs Anti-Air
EdSubcat_Advertisements Advertisements
EdSubcat_Airports Airport
EdSubcat_APCs APCs
EdSubcat_Aquatic Aquatic
EdSubcat_Artillery Artillery
EdSubcat_AssaultRifles Assault Rifles
EdSubcat_Avian Avian
EdSubcat_Backpacks Backpacks
EdSubcat_Beach Beach
EdSubcat_BlankSigns Blanks
EdSubcat_Blocks Blocks
EdSubcat_Boats Boats
EdSubcat_BottomSlot Bipods
EdSubcat_Camping Camping
EdSubcat_Cars Cars
EdSubcat_Cemetery Cemetery
EdSubcat_Chemlights Chemlights
EdSubcat_ConstructionSites Construction Sites
EdSubcat_Decals Decals
EdSubcat_Default Other
EdSubcat_DismantledWeapons Dismantled Weapons
EdSubcat_Drones Drones
EdSubcat_Electronics Electronics
EdSubcat_Explosives Explosives
EdSubcat_Flags Flags
EdSubcat_Food Food
EdSubcat_FrontSlot Suppressors
EdSubcat_Garbage Junk
EdSubcat_Graffiti Graffiti
EdSubcat_Hats Hats
EdSubcat_Helicopters Helicopters
EdSubcat_Helipads Helipads
EdSubcat_Helmets Helmets
EdSubcat_Helpers Helpers
EdSubcat_Historical Historical
EdSubcat_Industrial Industrial
EdSubcat_Intel Intel
EdSubcat_InventoryItems Inventory Items
EdSubcat_Lamps Lamps
EdSubcat_Launchers Launchers
EdSubcat_MachineGuns Machine Guns
EdSubcat_Machines Machines
EdSubcat_Magazines Magazines
EdSubcat_Market Market
EdSubcat_Medicine Medicine
EdSubcat_Military Military
EdSubcat_Obstacles Obstacles
EdSubcat_Office Office
EdSubcat_Personnel Men
EdSubcat_Personnel_African Men (Africans)
EdSubcat_Personnel_Asian Men (Asian)
EdSubcat_Personnel_Camo_Arctic Men (Arctic)
EdSubcat_Personnel_Camo_Arid Men (Arid)
EdSubcat_Personnel_Camo_Desert Men (Desert)
EdSubcat_Personnel_Camo_Jungle Men (Jungle)
EdSubcat_Personnel_Camo_Urban Men (Urban)
EdSubcat_Personnel_Camo_Woodland Men (Woodland)
EdSubcat_Personnel_European Men (European)
EdSubcat_Personnel_SpecialForces Men (Special Forces)
EdSubcat_Personnel_Story Men (Story)
EdSubcat_Personnel_Tanoan Men (Tanoan)
EdSubcat_Personnel_VR Men (Virtual Reality)
EdSubcat_Pistols Pistols
EdSubcat_Planes Planes
EdSubcat_Posters Posters
EdSubcat_Racing Racing
EdSubcat_Religious Religious
EdSubcat_Residential_City City
EdSubcat_Residential_Village Village
EdSubcat_RoadSigns Road Signs
EdSubcat_Seaports Seaport
EdSubcat_Services Services
EdSubcat_ShootHouse Shoot House
EdSubcat_Shops Shop
EdSubcat_SideSlot Accessories
EdSubcat_SniperRifles Sniper & Marksmen Rifles
EdSubcat_Sports Sport & Recreation
EdSubcat_Storage Storage
EdSubcat_SubMachineGuns SMGs
EdSubcat_Submersibles Submersibles
EdSubcat_Tanks Tanks
EdSubcat_Targets Targets
EdSubcat_Terrestrial Terrestrial
EdSubcat_TEST TEST
EdSubcat_Tools Tools
EdSubcat_TopSlot_Collimators Collimator Sights
EdSubcat_TopSlot_Optics Optic Sights
EdSubcat_Trains Trains
EdSubcat_Transportation Transportation
EdSubcat_Turrets Turrets
EdSubcat_Uniforms Uniforms
EdSubcat_Utilities Utilities
EdSubcat_Vests Vests
EdSubcat_WarningSigns Warnings