P3D Point and Face Flags

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These 'flags' (or attributes) are present in the following p3d's


Point Flags

These correspond to O2L 'Point Properties' NHUUFdLS Surface xxxxxxx0 normal xxxxxxx1 on surface xxxxxxx2 above xxxxxxx4 under xxxxxxx8 keep height(fence) Lighting Face xxxxxx0x normal xxxxxx1x shine xxxxxx2x always in shadow xxxxxx4x full light xxxxxx8x half light decal xxxxx0xx normal xxxxx1xx decal (obsolete for A2) xxxxx2xx radio12 (OFP only) Fog xxxx0xxx none :ofp normal xxxx1xxx sky :ofp none xxxx2xxx normal :ofp sky User xxUUxxxx user 0..255 (obsolete for A2) H x1xxxxxx hidden vertex Normals x0xxxxxx by face x2xxxxxx fixed (normal) x4xxxxxx by impedence </code>


Face Flags

Corresponding to O2L 'face properties'.

Enable shadow

0x00000010 - off (disable shadow) 

Enable texture merging

0x01000000 - off (disable texture merging) 

ZBias (0x00000300 mask)

0x00000000 - none 
0x00000100 - low 
0x00000200 - middle 
0x00000300 - high 

Lightning (0x003000a0 mask)

0x00000020 - both sides 
0x00000080 - position 
0x00200000 - flat 
0x00100000 - reversed (transpared) 

User (0xfe000000 mask)

0xfe000000 - user additional mark value (0..127)

Related Page(s)

Model File Formats