Revive remastered: Difference between revisions

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'''Incapacitation Mode'''
'''Incapacitation Mode'''
* "Basic" - basic injury simulation
* "Basic" - Basic injury simulation, player cannot be killed immediately
* "Advanced" - advanced injury simulation
* "Advanced" - Hits from larger calibers or hits on unprotected parts can kill the player immediately
* "Realistic" - realistic simulation, hit to the head leaves no chances
* "Realistic" - Realistic simulation, hit to the head leaves no chances
'''Bleed Out Duration'''
'''Bleed Out Duration''' - The time player dies if no help managed
 


The time player dies if no help managed


== Usage ==
== Usage ==
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Once incapacitated, you can hold 'Space' button to force respawn.
Once incapacitated, you can hold 'Space' button to force respawn.


If your team mate is incapacitated, you should apprioach him, and hold 'Space' to revive. Depending on mission settings you may need FAK or medikit for that.
If your team mate is incapacitated, you should approach him, and hold 'Space' to revive. Depending on mission settings you may need FAK or medikit for that.

Revision as of 10:39, 23 July 2016

-wrong parameter ("A3") defined!-[[:Category:Introduced with A3 version 1.62|1.62]]

Revive 1.jpg
Revive 2.jpg
Revive 3.jpg

Overview

The original BIS revive mechanics introduced in 1.42 has been abandoned and "Revive" template is no longer available. The alternative way to configure Revive system is by changing the scenario attributes from EDEN editor.

Enabling

To enable new Revive system, open your scenario in 3DEN editor, then go to "Attributes" >> "Multiplayer"

a3 v162 revive 01.jpg

Scroll down to revive section

a3 v162 revive 02.jpg

Revive Mode

  • "None" - revive system is disabled
  • "Enabled for all players" - revive system is enabled for all players
  • "Controlled by player Attributes" - only players with specified attributes can be revived

Required Trait

  • "None" - anyone can revive others
  • "Medic" - only medics can revive

Required Items

  • "None" - player can revive other without having soecific items in his inventory
  • "Medikit" - medical kit is required for revive (item class name "Medikit")
  • "First Aid Kit / Medikit" - medikit or FAK is needed for revive (items class names "Medikit" or "FirstAidKit")

First Aid Consumed on Revive

If enabled, First Aid Kit is removed from player's inventory, after he has successfully revived another player

Revive Duration

Time required to revive a person

Medic Speed Multiplier

Defines how faster medics can revive

Force Respawn Duration

Delay for forced revive by player

Incapacitation Mode

  • "Basic" - Basic injury simulation, player cannot be killed immediately
  • "Advanced" - Hits from larger calibers or hits on unprotected parts can kill the player immediately
  • "Realistic" - Realistic simulation, hit to the head leaves no chances

Bleed Out Duration - The time player dies if no help managed


Usage

When you get hit, you have a chance to stay incapacitated, your movement will be disabled (only turning head possible), AI is about to finish you, if in their line of sight.

Once incapacitated, you can hold 'Space' button to force respawn.

If your team mate is incapacitated, you should approach him, and hold 'Space' to revive. Depending on mission settings you may need FAK or medikit for that.