Startup Parameters Config File: Difference between revisions

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=== Format ===
=== Format ===
<pre>-startupParameter
<pre>-startupParameter
-startupParameter2=value1;value2</pre>
-startupParameter2=value1;value2
FileToOpen
MissionFileToOpenInTheEditor</pre>


=== Example ===
=== Example ===

Revision as of 10:35, 5 November 2011

The config file can be used to put startup parameters in, instead of specifying them at a shortcut/commandline.

Note: .par file does not (all will not) support some low level parameters, like -cpuCount, -malloc or -exthreads, as those need to be initialized before any file operations are done.

Pre build 86060

Location

Inside game folder

Depending on Game:

  • ArmA2.par
  • ArmA2OA.par
  • TakeOnH.par


Format

class Arg
{
    startupParameter="-startupParameter"
    startupParameter2="-startupParameter2=value1;value2"
};

Example

class Arg
{
    nosplash="-nosplash";
    skipIntro="-skipIntro";
    world="-world=none";
    mod="-mod=Expansion;Expansion\beta;Expansion\beta\Expansion;@cwr2";
};

Post build 86060

Location

Location can be defined with -par=parameterFileName startup parameter. If file extension is .par the formatting described previously is required. With any other extension (like .txt) a plain text is assumed, with one command line option per line. In both cases the file is preprocessed before parsing, allowing C++ style comments and #define-s to be used.

Format

-startupParameter
-startupParameter2=value1;value2
MissionFileToOpenInTheEditor

Example

-nosplash
-skipIntro
-world=none
-mod=Expansion;Expansion\beta;Expansion\beta\Expansion;@cwr2

External links

Feature is dicussed here by Suma