Beta Patches – Take On Mars

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===17th September 2013===
===17th September 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#94E9FF"
{{Patch|type=c|note=Changed Timer Event to support infinite repetitions.}}
| Changed Timer Event to support infinite repetitions.
{{Patch|type=a|note=Added more rocks and details to Deimos.}}
| {{n/a}}
{{Patch|type=f|note=Fixed description issues in Kaiser Crater mission Dune Gullies.}}
|- bgcolor="#DCDCDC"
{{Patch|type=f|note=Fixed issue where scenarios could be loaded from the wrong location in the Editor.}}
| Added more rocks and details to Deimos.
| {{n/a}}
|- bgcolor="#FFFF6A"
| Fixed description issues in Kaiser Crater mission Dune Gullies.
| {{n/a}}
|- bgcolor="#FFFF6A"
| Fixed issue where scenarios could be loaded from the wrong location in the Editor.
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


Line 56: Line 48:
===15th September 2013===
===15th September 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#DCDCDC"
{{Patch|type=a|note=Added scenario Asteroid E5651 for the Zero-G Probe in the Asteroid belt location.}}
| Added scenario Asteroid E5651 for the Zero-G Probe in the Asteroid belt location.
{{Patch|type=a|note=Added On Scenario Start type Trigger.}}
| {{n/a}}
{{Patch|type=a|note=Added Reset button for Trigger properties in the Editor.}}
|- bgcolor="#DCDCDC"
{{Patch|type=a|note=Added Space sky preset.}}
| Added On Scenario Start type Trigger.
{{Patch|type=a|note=Added 2 more spawn options for objects to the Editor.}}
| {{n/a}}
{{Patch|type=c|note=Completed Gravity Vector Align for Zero-G Probe.}}
|- bgcolor="#DCDCDC"
{{Patch|type=f|note=Fixed Scenario image not reloading when new image crated.}}
| Added Reset button for Trigger properties in the Editor.
{{Patch|type=f|note=Fixed minor issue of scenario menu being open over object spawn menu.}}
| {{n/a}}
{{Patch|type=f|note=Fixed minor issue of Script Event being callable only after reload in Editor.}}
|- bgcolor="#DCDCDC"
{{Patch|type=f|note=Fixed issue releated to thrusters on the Zero-G Probe being inverted after load.}}
| Added Space sky preset
| {{n/a}}
|- bgcolor="#DCDCDC"
| Added 2 more spawn options for objects to the Editor.
| {{n/a}}
|- bgcolor="#DCDCDC"
| Completed Gravity Vector Align for Zero-G Probe.
| {{n/a}}
|- bgcolor="#FFFF6A"
| Fixed Scenario image not reloading when new image crated.
| {{n/a}}
|- bgcolor="#FFFF6A"
| Fixed minor issue of scenario menu being open over object spawn menu.
| {{n/a}}
|- bgcolor="#FFFF6A"
| Fixed minor issue of Script Event being callable only after reload in Editor.
| {{n/a}}
|- bgcolor="#FFFF6A"
| Fixed issue releated to thrusters on the Zero-G Probe being inverted after load.
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


===14th September 2013===
===14th September 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#DCDCDC"
{{Patch|type=a|note=Added robotic arms to Zero-G Probe.}}
| Added robotic arms to Zero-G Probe.
{{Patch|type=a|note=Added 2 presets for the Zero-G Probe.}}
| {{n/a}}
{{Patch|type=a|note=Completed controls for the Zero-G Probe.}}
|- bgcolor="#DCDCDC"
| Added 2 presets for the Zero-G Probe.
| {{n/a}}
|- bgcolor="#DCDCDC"
| Completed controls for the Zero-G Probe.
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


Line 104: Line 70:
===13th September 2013===
===13th September 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#DCDCDC"
{{Patch|type=a|note=Added asteroid generator script to Asteroid Generator scenario.}}
| Added asteroid generator script to Asteroid Generator scenario.
{{Patch|type=a|note=Added more rocks to Deimos.}}
| {{n/a}}
{{Patch|type=c|note=Improved addons system loading.}}
|- bgcolor="#DCDCDC"
{{Patch|type=f|note=Fixed serialization of Timer Event.}}
| Added more rocks to Deimos.
| {{n/a}}
|- bgcolor="#94E9FF"
| Improved addons system loading.
| {{n/a}}
|- bgcolor="#FFFF6A"
| Fixed serialization of Timer Event.
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


Line 121: Line 79:
===12th September 2013===
===12th September 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#DCDCDC"
{{Patch|type=a|note=Added Scenario properties menu, where date, time, description can be defined.}}
| Added Scenario properties menu, where date, time, description can be defined.
{{Patch|type=a|note=Added button to take current render and save it to the currently opened scenario.}}
| {{n/a}}
{{Patch|type=a|note=Added dynamic asteroids to spawnable Dynamic Objects.}}
|- bgcolor="#DCDCDC"
{{Patch|type=a|note=Added Unassign Mission to vehicles and the map.}}
| Added button to take current render and save it to the currently opened scenario.
{{Patch|type=a|note=Added/Adjusted preview and logout images for vehicles in the map.}}
| {{n/a}}
{{Patch|type=a|note=Added info to mission targets in map (such as zone number, required instruments, etc).|id=208}}
|- bgcolor="#DCDCDC"
{{Patch|type=a|note=Added type to instrument list in vehicle details in map.}}
| Added dynamic asteroids to spawnable Dynamic Objects.
{{Patch|type=a|note=Added correct preview pictures of each vehicle type (in the map).}}
| {{n/a}}
{{Patch|type=a|note=Added support for position and angle offsets to vehicles displayed in the Rover Lab.}}
|- bgcolor="#DCDCDC"
{{Patch|type=a|note=Added restart dialog when an add-on has been downloaded and loaded.}}
| Added Unassign Mission to vehicles and the map.
{{Patch|type=a|note=Allowed re-assigning of vehicles to other missions even if their's in incomplete.}}
| {{n/a}}
{{Patch|type=c|note=Increased max vehicle name length to 22 characters.|id=63}}
|- bgcolor="#DCDCDC"
{{Patch|type=c|note=Improved appearance of the Rover Lab.}}
| Added/Adjusted preview and logout images for vehicles in the map.
{{Patch|type=c|note=Improved addon packing/unpacking system.}}
| {{n/a}}
|- bgcolor="#DCDCDC"
| Added info to mission targets in map (such as zone number, required instruments, etc)
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=208 0000208]
|- bgcolor="#DCDCDC"
| Added type to instrument list in vehicle details in map.
| {{n/a}}
|- bgcolor="#DCDCDC"
| Added correct preview pictures of each vehicle type (in the map).
| {{n/a}}
|- bgcolor="#DCDCDC"
| Added support for position and angle offsets to vehicles displayed in the Rover Lab.
| {{n/a}}
|- bgcolor="#DCDCDC"
| Added restart dialog when an add-on has been downloaded and loaded.
| {{n/a}}
|- bgcolor="#DCDCDC"
| Allowed re-assigning of vehicles to other missions even if their's in incomplete.
| {{n/a}}
|- bgcolor="#94E9FF"
| Increased max vehicle name length to 22 characters.
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=63 0000063]
|- bgcolor="#94E9FF"
| Improved appearance of the Rover Lab.
| {{n/a}}
|- bgcolor="#94E9FF"
| Improved addon packing/unpacking system.
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


===11th September 2013===
===11th September 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#DCDCDC"
{{Patch|type=a|note=Added Asteroid Belt location.}}
| Added Asteroid Belt location.
{{Patch|type=a|note=Added Zero-G Probe WIP controls.}}
| {{n/a}}
{{Patch|type=a|note=Added rocks to Deimos.}}
|- bgcolor="#DCDCDC"
| Added Zero-G Probe WIP controls.
| {{n/a}}
|- bgcolor="#DCDCDC"
| Added rocks to Deimos.
| {{n/a}}
{{PatchEnd}}
{{PatchEnd}}


===10th September 2013===
===10th September 2013===
{{PatchStart}}
{{PatchStart}}
|- bgcolor="#94E9FF"
{{Patch|type=c|note=Improved Skip Time duration selection list (now drop-down).|id=32}}
| Improved Skip Time duration selection list (now drop-down).
{{Patch|type=c|note=Improved gamepad support in Mission Control.}}
| align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=32 0000032]
{{Patch|type=f|note=Fixed bug where after analyzing the orange frame and visible zone would stay.}}
|- bgcolor="#94E9FF"
{{Patch|type=f|note=Fixed bug where the +/- zoom buttons would sometimes show for cameras without zoom.|id=295}}
| Improved gamepad support in Mission Control.
{{Patch|type=f|note=Fixed bug where CTR or LOG tabs (if open) were empty upon logging into the vehicle.|id=92}}
| {{n/a}}
{{Patch|type=f|note=Fixed bug where Arcade style GUI was not persistent with the option setting.|id=94}}
|- bgcolor="#FF6C6C"
{{Patch|type=f|note=Fixed bug where using Text Vehicle spawned it beneath the location.|id=314}}
| Fixed bug where after analyzing the orange frame and visible zone would stay.
| {{n/a}}
|- bgcolor="#FF6C6C"
| Fixed bug where the +/- zoom buttons would sometimes show for cameras without zoom.
| {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=295 0000295]
|- bgcolor="#FF6C6C"
| Fixed bug where CTR or LOG tabs (if open) were empty upon logging into the vehicle.
| {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=92 0000092]
|- bgcolor="#FF6C6C"
| Fixed bug where Arcade style GUI was not persistent with the option setting.
| {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=94 0000094]
|- bgcolor="#FF6C6C"
| Fixed bug where using Text Vehicle spawned it beneath the location.
| {align="center" |[http://mars.takeonthegame.com/feedback/view.php?id=314 000314]
{{PatchEnd}}
{{PatchEnd}}



Revision as of 05:35, 20 September 2013

Changelog color key
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Due to the nature of how Take On Mars is update; patch version numbers and dates may not be accurate. Changes will be posted after the game has been updated.

Patches

Patch 0.8.0209 (dev)

19th September 2013

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Patch 0.8.0208 (dev)

18th September 2013

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17th September 2013

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16th September 2013

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15th September 2013

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14th September 2013

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Patch 0.8.0205 (dev)

13th September 2013

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12th September 2013

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11th September 2013

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10th September 2013

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Patch 0.8.0199

9th September 2013

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Patch 0.8.0196 (dev)

6th September 2013

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Patch 0.8.0195 (dev)

4th September 2013

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3rd September 2013

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Patch 0.8.0183 (dev)

2nd September 2013

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30th August 2013

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Patch 0.8.0174 (dev)

29th August 2013

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28th August 2013

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26th August 2013

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23rd August 2013

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22ed August 2013

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21st August 2013

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20th August 2013

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19th August 2013 (DRAM FROM GAMESCOM):

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19th August 2013:

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17th August 2013:

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Patch 0.8.0174

16th August 2013:

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Patch 0.8.0173(dev)

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Patch 0.8.0172(dev)

15th August 2013:

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14th August 2013:

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13th August 2013:

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12th August 2013:

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9th August 2013:

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8th August 2013:

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7th August 2013:

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6th August 2013:

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5th August 2013:

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2nd August 2013:

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Patch 0.8.0170

  • EARLY ACCESS RELEASED

Template:Take On Mars