Briefing.html – Talk

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Revision as of 12:48, 6 June 2006

Briefing Sounds

Sorry, but that last edit is not correct; the Sounds have to be defined in CfgSounds, but the onBriefingX stand "free" (in no CfgX) there as for example respawnDelay or disableAI. :)

--Raedor 12:48, 6 June 2006 (CEST)