Post Process Effects – Talk

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===Post process settings===
===Post process settings===


Some of the post processing effects are affected by whether the client has post processing disabled or enabled (any other detail than off) in his graphic settings.<br/>
Some of the post processing effects are affected by whether the client has post processing disabled or enabled (any other detail than off) in his graphic settings.<br>
The following effects will '''not''' have any effect with PP set to ''disabled'':
The following effects will '''not''' have any effect with PP set to ''disabled'':
* radialBlur
* radialBlur

Revision as of 15:15, 14 March 2020

Effects dependent on client video settings

Post process settings

Some of the post processing effects are affected by whether the client has post processing disabled or enabled (any other detail than off) in his graphic settings.
The following effects will not have any effect with PP set to disabled:

  • radialBlur
  • chromAberration
  • wetDistortion
  • filmGrain
  • DynamicBlur

In Arma 3, can confirm radialBlur is the one, but the rest of them seem to work regardless. Killzone Kid (talk) 19:07, 16 August 2015 (CEST)