goto – Talk

From Bohemia Interactive Community
Revision as of 03:17, 23 May 2006 by Planck (talk | contribs)
Jump to navigation Jump to search

Ok......lets get this clear.

I have always thought that a loop, in most cases, MUST have a delay of some sort, otherwise the loop loops so fast that you cannot interrupt it and end up having to reboot or quit the game.

Lets have the nitty gritty here.


Planck