setMarkerPos – Talk

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
m (Text replacement - " <dd class="notedate">" to " <dt><dt> <dd class="notedate">")
 
(3 intermediate revisions by 2 users not shown)
Line 2: Line 2:


My bad. It's kind of confusing that there's no separate entries for ArmA/OFP commands. Maybe commands that have changed should be named like setMarkerPos (OFP) and setMarkerPos (ArmA). [[User:Pulverizer|Pulverizer]] 23:46, 23 March 2007 (CET)
My bad. It's kind of confusing that there's no separate entries for ArmA/OFP commands. Maybe commands that have changed should be named like setMarkerPos (OFP) and setMarkerPos (ArmA). [[User:Pulverizer|Pulverizer]] 23:46, 23 March 2007 (CET)
== Notes needed verification ==
<dt><dt>
<dd class="notedate">Posted on March 31, 2008 - 22:25 (CEST)</dd>
<dt class="note">[[User:Doolittle|Doolittle]]</dt>
<dd class="note">This command will not move a marker on dedicated server (if a client calls it). AI will continue to respawn at old spot if you are moving something like respawn_west.

Latest revision as of 01:27, 6 April 2021

setMarkerPos is a global command and setMarkerPosLocal is the local equivalent. however, in OFP setMarkerPos was local. --TeRp 21:59, 22 March 2007 (CET)

My bad. It's kind of confusing that there's no separate entries for ArmA/OFP commands. Maybe commands that have changed should be named like setMarkerPos (OFP) and setMarkerPos (ArmA). Pulverizer 23:46, 23 March 2007 (CET)

Notes needed verification

Posted on March 31, 2008 - 22:25 (CEST)
Doolittle
This command will not move a marker on dedicated server (if a client calls it). AI will continue to respawn at old spot if you are moving something like respawn_west.