Terrain Processor: Line: Mask: Line: Difference between revisions

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[[Category:Terrain Processor Manual|Mask]]
[[Category:Terrain Processor Manual|Mask]]
{{TerrainProcessorManual|Mask: line|BITasksPlugin.dll|Polyline, PolylineM, PolylineZ|No|=
{{TerrainProcessorManual|Mask: line|BITasksPlugin.dll|Polyline, PolylineM, PolylineZ|No
|DESCRIPTION=Algorithm removes all objects in features database which are close to given polyline.
|DESCRIPTION=This algorithm removes all objects in features database which are close to given polyline.
|TASKPARAMETERS=* '''Objects distance''' - Distance between object and lines.
|TASKPARAMETERS=* '''Objects distance''' - Distance between object and lines.
* '''Spline interpolation''' - Use bezier spline instead of original polyline.
* '''Spline interpolation''' - Use Bezier spline instead of original polyline.
|OBJECTPROTOTYPEPARAMETERS=
|OBJECTPROTOTYPEPARAMETERS=
|USAGE=This task removes objects closer to line then given distance. You can use it for removing trees on roads, ...
|USAGE=This task removes objects closer to line according to the given distance. You can use it for removing trees on roads, ...
|ALGORITHM=# Algorithm finds all objects closer to polyline then given distance and removes them.
|ALGORITHM=# Algorithm finds all objects closer to polyline then given distance and removes them.
|SAMPLE=
|SAMPLE=
}}
}}

Latest revision as of 22:17, 17 January 2021

Task details

Task name : Mask: line

Dll plugin name : BITasksPlugin.dll

Geometry type : Polyline, PolylineM, PolylineZ

Heightmap : No


Description

This algorithm removes all objects in features database which are close to given polyline.

Task parameters

  • Objects distance - Distance between object and lines.
  • Spline interpolation - Use Bezier spline instead of original polyline.


Usage

This task removes objects closer to line according to the given distance. You can use it for removing trees on roads, ...

Algorithm

  1. Algorithm finds all objects closer to polyline then given distance and removes them.