Fred Gandt/sandbox – User

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(Playing with layout and shiz (I appear to have caught another cold too -_- ))
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| ofp |= Game name
| ofp |= Game name


|1.00|= Game version  
|1.00|= Game version
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|arg= global |= Arguments in MP
|arg= global |= Arguments in MP
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| [[Number]] (from <tt>0</tt> to <tt>4</tt>) |= Return value
| [[Number]] (from <tt>0</tt> to <tt>4</tt>) |= Return value
|mp= Although the command works only properly if <tt>unit</tt> is local, <tt>target</tt> can be located on any computer of the network. |=
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|x1= <code>_kv = _soldierOne [[knowsAbout]] _jeepOne;</code> |= Example 1
|x1= <code>_kv = _soldierOne [[knowsAbout]] _jeepOne;</code> |= Example 1
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|x2= <code>_kv = ([[side]] [[player]]) [[knowsAbout]] _target;</code> |= Example 2
|x2= <code>_kv = ([[side]] [[player]]) [[knowsAbout]] _target;</code> |= Example 2
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| [[nearTargets]], [[reveal]] |= See also
|mp= Although the command works only properly if <tt>unit</tt> is local, <tt>target</tt> can be located on any computer of the network. |=
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Can also use SIDE in place of UNIT. For example:
Can also use SIDE in place of UNIT. For example:
<code>EAST knowsAbout player;</code> |= Notes
<code>EAST knowsAbout player;</code>
 
Equals signs look like this <tt>=</tt>, whereas pipes are troublesome. |= Notes
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| [[nearTargets]], [[reveal]] |= See also
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Revision as of 00:00, 3 June 2014