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This article is a work in progress!

This page explains how to make an animation for Arma 3 using Blender.


  • Blender
  • Basic knowledge of Blender or similar modeling tools
  • Basic knowledge of configs and how they work
  • A text editor, such as Notepad++ or Visual Studio Code



A version compatible with Arma Toolbox (see below) should be used. As of writing this article, the latest version of Blender (v3.0) is compatible with the latest version of Arma Toolbox.

Arma Toolbox for Blender

Download the latest version of Alwarren's Arma Toolbox for Blender. If the master branch is noticeably newer than the latest release, download the contents of the master branch, and zip the ArmaToolbox folder.
Next, go to Blender -> Preferences -> Add-Ons -> Install, and provide the path to the zip file to install Arma Toolbox.

Character rig

For simplicity, Mascer's ArmaRig for Blender will be used in this tutorial.


A model.cfg file specifies the skeleton properties of the model.
The following example config can be used for Arma 2/3 characters.
Show Example Config


To properly binarize the .rtm file, pboProject from Mikero's Tools is recommended. The free version is sufficient for this tutorial.