Lou Montana – User talk

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== playerCountMultipleOf ==
{{Feature|informative|''Go ahead, <span class{{=}}"plainlinks">[https://community.bistudio.com/wiki?title{{=}}User_talk:Lou_Montana&action{{=}}edit&section{{=}}new say something!]</span>''}}


I think I owe you an explanation why I removed <tt>playerCountMultipleOf</tt>. This was used on XBox to calculate the safe number of slots available depending on bandwidth given for player. It is not used on PC, the max players calculated from <tt>maxPlayers</tt> given in server config and mission slots. That param serves only one purpose on pc is to confuse :) [[User:killzone_kid|killzone_kid]] ([[User talk:killzone_kid|talk]]) 23:59, 20 August 2018 (CEST)
== Arma Reforger Scripting Commands ==


Well, thanks for the explanation! I was confused as I was sure I read something about it, but couldn't find it anywhere. Do you happen to know something about '''bandwithPerClient''' eventually, or is it deprecated as well? [[User:Lou Montana|Lou Montana]] ([[User talk:Lou Montana|talk]]) 00:53, 21 August 2018 (CEST)
Hey Lou,
is it possible to get an example page for a AR scripting command like Print created by you? That would make it possible to get the biki community help by create pages for other commands, methods and classes. But I guess we need the basic structure for it to create such content.


Yes, '''bandwithPerClient''' is also XBox server param so yeah, has no relevance to PC Arma. [[User:killzone_kid|killzone_kid]] ([[User talk:killzone_kid|talk]]) 10:52, 21 August 2018 (CEST)
Or is that generally not intended to get created by the community?
[[User:sarogahtyp|sarogahtyp]] ([[User talk:sarogahtyp|talk]]) 15:10, 24 May 2022 (CEST)


== PPeffects ==
: Hiyo, well a page for global methods ''might'' be a good thing at one point, but a more general methods documentation will happen soon&trade; based on direct code comment. Stay tuned! - [[User:Lou Montana|Lou Montana]] ([[User talk:Lou Montana|talk]]) 16:06, 24 May 2022 (CEST)
 
:: Edit: See {{GameCategory|armaR|Modding|Guidelines|Scripting|link= y}} for {{armaR}}'s [[Doxygen]] documentation:
Hey man, you have overwritten half of my edit of "LightsShaft", just curious if this was intentional [[User:killzone_kid|killzone_kid]] ([[User talk:killzone_kid|talk]]) 22:30, 8 November 2018 (CET)
::* {{Link|https://community.bistudio.com/wikidata/external-data/arma-reforger/ArmaReforgerScriptAPIPublic/|ArmaReforgerScriptAPIPublic}}
 
::* {{Link|https://community.bistudio.com/wikidata/external-data/arma-reforger/EnfusionScriptAPIPublic/|EnfusionScriptAPIPublic}}
Hi there,
::- [[User:Lou Montana|Lou Montana]] ([[User talk:Lou Montana|talk]]) 13:41, 24 April 2024 (CEST)
I wanted to keep the example the same format as others. As for the effect description, I did copy-paste from BI internal wiki.
Regarding the exposure, where did you get the 0.49 (was 0.45)? Thanks [[User:Lou Montana|Lou Montana]] ([[User talk:Lou Montana|talk]]) 17:37, 11 November 2018 (CET)

Latest revision as of 13:41, 24 April 2024

Go ahead, say something!

Arma Reforger Scripting Commands

Hey Lou, is it possible to get an example page for a AR scripting command like Print created by you? That would make it possible to get the biki community help by create pages for other commands, methods and classes. But I guess we need the basic structure for it to create such content.

Or is that generally not intended to get created by the community? sarogahtyp (talk) 15:10, 24 May 2022 (CEST)

Hiyo, well a page for global methods might be a good thing at one point, but a more general methods documentation will happen soon™ based on direct code comment. Stay tuned! - Lou Montana (talk) 16:06, 24 May 2022 (CEST)
Edit: See Arma Reforger/Modding/Guidelines/Scripting for Arma Reforger's Doxygen documentation:
- Lou Montana (talk) 13:41, 24 April 2024 (CEST)