TeaCup – User talk

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m (Note to TeaCup about misplaced addition)
 
m (Reply to WGL.Q's note)
 
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i think you've added your contribution under the wrong part of the page. have another close look. this page consists of tools for ArmA and OFP in different sections! --[[User:WGL.Q|WGL.Q]] 17:52, 5 December 2006 (CET)
i think you've added your contribution under the wrong part of the page. have another close look. this page consists of tools for ArmA and OFP in different sections! --[[User:WGL.Q|WGL.Q]] 17:52, 5 December 2006 (CET)
http://community.bistudio.com/wiki/Community_Tools
http://community.bistudio.com/wiki/Community_Tools
Hya [[User:WGL.Q|WGL.Q]],
Dschulle's OFPAnim is an animation tool for OFP and it was listed under "Modeling". Which was inaccurate since it deals with .RTM files and not .P3Ds or any other non-OFP 3d model formats (e.g. .OBJ, .3DS). IMHO it does belong under OFP Tools/Animation/. And my Maya kit as well. Though not a standalone animation editor, it makes possible the creation and editing of OFP's native animation files with Maya.
It seems they will both be compatible with ArmA as well, since the animation file format hasn't changed, but for the moment that's where i see them: Community Tools/OFP Tools/Animation.  --[[User:TeaCup|teaCup]] 23:13, 5 December 2006 (CET)

Latest revision as of 00:13, 6 December 2006

hello TeaCup :)

i think you've added your contribution under the wrong part of the page. have another close look. this page consists of tools for ArmA and OFP in different sections! --WGL.Q 17:52, 5 December 2006 (CET) http://community.bistudio.com/wiki/Community_Tools


Hya WGL.Q,

Dschulle's OFPAnim is an animation tool for OFP and it was listed under "Modeling". Which was inaccurate since it deals with .RTM files and not .P3Ds or any other non-OFP 3d model formats (e.g. .OBJ, .3DS). IMHO it does belong under OFP Tools/Animation/. And my Maya kit as well. Though not a standalone animation editor, it makes possible the creation and editing of OFP's native animation files with Maya. It seems they will both be compatible with ArmA as well, since the animation file format hasn't changed, but for the moment that's where i see them: Community Tools/OFP Tools/Animation. --teaCup 23:13, 5 December 2006 (CET)