Game logic - Environment – Ylands

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Revision as of 11:42, 7 January 2020 by Prokop Lagner (talk | contribs) (Created page with "=Description= *Helps the game engine to define enclosed areas and adjust post processing. =Properties= ===Zone shape=== *Shape of the Environment zone - box, sphere or caps...")
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Description

  • Helps the game engine to define enclosed areas and adjust post processing.

Properties

Zone shape

  • Shape of the Environment zone - box, sphere or capsule.

Light intensity

  • Intensity of light inside the Interior zone (0 - 1)

Visible

  • Makes the Environment zone boundaries visible even in game.

Color

  • Color of Environment zone boundaries (when visible).

Related instructions



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