Tile - YAnimators - Aim To – Ylands

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Revision as of 11:02, 12 July 2019 by Prokop Lagner (talk | contribs)
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Aim to object.png

  • Animation script tile, which rotates selected object to target.
  • Both object and target can be entity, group or game logic.
  • Target offset defines offset of the aimed position. Further defined by the relative offset option.
  • Max speed and acceleration define the angular velocity properties of the animation.
  • Angle to start/stop work similarly as distance to start/stop in Follow object animation script tile.
  • Axis options define, if the aiming rotation happens around selected axis.

NOTE: Object needs to be set to Animated.


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