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{{Command|Comments= | |||
____________________________________________________________________________________________ | |||
| ofp |Game Name= | |||
|1.00|Game Version= | |||
____________________________________________________________________________________________ | |||
'''a | | Returns whether one value is '''not''' equal to another. String comparison is case-'''in'''sensitive (e.g {{Inline code|"STRINGtext" [[a != b|!=]] "stringTEXT" {{cc|returns [[false]]}}}}). | ||
{{Informative | In Arma series you '''cannot''' compare [[Boolean]]s: {{Inline code|[[alive]] [[player]] [[a != b|!=]] [[true]] {{cc|will throw an error}}}}}} |DESCRIPTION= | |||
____________________________________________________________________________________________ | |||
| a [[a != b|!=]] b |SYNTAX= | |||
|p1= a: [[Number]], [[Side]], [[String]], [[Object]], [[Group]], [[Structured Text]], [[Config]], [[Display]], [[Control]] or [[Location]] |Parameter 1= | |||
[[ | |p2= b: [[Number]], [[Side]], [[String]], [[Object]], [[Group]], [[Structured Text]], [[Config]], [[Display]], [[Control]] or [[Location]] |Parameter 2= | ||
| [[Boolean]] - [[true]] if a is different from b |RETURNVALUE= | |||
____________________________________________________________________________________________ | |||
a | |x1= <code>[[if]] (_counter [[a != b|!=]] 4) [[then]] { | ||
[[hint]] "The counter is not equal to the number 4"; | |||
}</code> |EXAMPLE1= | |||
|x2= <code>[[if]] ([[vehicle]] [[player]] [[a != b|!=]] [[player]]) [[then]] { | |||
[[hint]] "you are in a vehicle"; | |||
} [[else]] { | |||
[[hint]] "you are on foot"; | |||
}</code> |EXAMPLE2= | |||
|x3= <code>[[if]] ([[fuel]] truck1 [[a != b|!=]] 1) [[then]] { | |||
[[hint]] "Truck1 has less than a full tank of fuel."; | |||
}</code> |EXAMPLE3= | |||
____________________________________________________________________________________________ | |||
| [[Operators]] |SEEALSO= | |||
}} | |||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<!-- Note Section BEGIN --> | |||
<!-- Note Section END --> | |||
</dl> | |||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands|#]] | |||
[[Category:Scripting Commands OFP 1.46|#]] | |||
[[Category:Scripting Commands OFP 1.96|#]] | |||
[[Category:Scripting Commands OFP 1.99|#]] | |||
[[Category:Scripting Commands ArmA|#]] | |||
[[Category:Scripting Commands ArmA2|#]] | |||
[[Category:Scripting Commands Arma 3|#]] | |||
[[Category:Command_Group:_Math|#]] | |||
[[Category:Command_Group:_Variables|#]] |
Revision as of 02:09, 17 October 2019
Description
- Description:
- Returns whether one value is not equal to another. String comparison is case-insensitive (e.g
"STRINGtext" != "stringTEXT" // returns false
). - Groups:
- Uncategorised
Syntax
- Syntax:
- a != b
- Parameters:
- a: Number, Side, String, Object, Group, Structured Text, Config, Display, Control or Location
- b: Number, Side, String, Object, Group, Structured Text, Config, Display, Control or Location
- Return Value:
- Boolean - true if a is different from b
Examples
- Example 1:
if (_counter != 4) then { hint "The counter is not equal to the number 4"; }
- Example 2:
if (vehicle player != player) then { hint "you are in a vehicle"; } else { hint "you are on foot"; }
- Example 3:
if (fuel truck1 != 1) then { hint "Truck1 has less than a full tank of fuel."; }
Additional Information
- See also:
- Operators
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Command Group: Math
- Command Group: Variables