acos: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
 
(Added input limits)
 
(60 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{RV|type=command


== '''acos ''x''''' ==
|game1= ofp
|version1= 1.00


'''Operand types:'''
|game2= ofpe
'''x:''' [[Number]]
|version2= 1.00


'''Type of returned value:'''
|game3= arma1
[[Number]]
|version3= 1.00


'''Description:'''
|game4= arma2
Arccosine of x, result in degrees.
|version4= 1.00


'''Example:'''
|game5= arma2oa
_angle = '''acos''' 0.5 ..........Result is 60
|version5= 1.50
 
|game6= tkoh
|version6= 1.00
 
|game7= arma3
|version7= 0.50
 
|gr1= Math - Geometry
 
|descr= ArcCosine of a number, result in [[Number#Degrees|Degrees]]
 
|s1= [[acos]] x
 
|p1= x: [[Number]] - in range -1..+1 (both included); any other value returns [[NaN]]
 
|r1= [[Number]]
 
|x1= <sqf>_degrees = acos 0.5; // Returns 60</sqf>
 
|seealso= [[atan]] [[asin]] [[sin]] [[cos]] [[tan]]
}}

Latest revision as of 13:21, 11 April 2024

Hover & click on the images for description

Description

Description:
ArcCosine of a number, result in Degrees
Groups:
Math - Geometry

Syntax

Syntax:
acos x
Parameters:
x: Number - in range -1..+1 (both included); any other value returns NaN
Return Value:
Number

Examples

Example 1:
_degrees = acos 0.5; // Returns 60

Additional Information

See also:
atan asin sin cos tan

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note