addCuratorEditingArea: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\|= " to " ")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...)
Line 1: Line 1:
{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|1.16|Game version=
|1.16


|serverExec= server
|serverExec= server


|gr1= Curator |GROUP1=
|gr1= Curator


| Adds or changes curator edit area (depends on if ID is already used). |DESCRIPTION=
| Adds or changes curator edit area (depends on if ID is already used).


| curatorObj '''addCuratorEditingArea''' [editAreaID,position,radius] |SYNTAX=
| curatorObj '''addCuratorEditingArea''' [editAreaID,position,radius]
|p1= [editAreaID,position,radius]: [[Array]] |PARAMETER1=
|p1= [editAreaID,position,radius]: [[Array]]
|p2= curatorObj: [[Object]] - Curator module. |PARAMETER2=
|p2= curatorObj: [[Object]] - Curator module.


|p3= editAreaID: [[Number]] |PARAMETER3=
|p3= editAreaID: [[Number]]


|p4= position: [[Position]] |PARAMETER4=
|p4= position: [[Position]]


|p5= radius: [[Number]] |PARAMETER5=
|p5= radius: [[Number]]


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]




|x1= <code>myCurator [[addCuratorEditingArea]] [4, [[position]] [[player]], 1000];</code>|EXAMPLE1=
|x1= <code>myCurator [[addCuratorEditingArea]] [4, [[position]] [[player]], 1000];</code>




| [[Curator]], [[removeCuratorEditingArea]], [[removeAllCuratorEditingAreas]], [[curatorEditingArea]] |SEEALSO=
| [[Curator]], [[removeCuratorEditingArea]], [[removeAllCuratorEditingAreas]], [[curatorEditingArea]]
}}
}}



Revision as of 01:00, 18 January 2021

Hover & click on the images for description

Description

Description:
Adds or changes curator edit area (depends on if ID is already used).
Groups:
Curator

Syntax

Syntax:
curatorObj addCuratorEditingArea [editAreaID,position,radius]
Parameters:
[editAreaID,position,radius]: Array
curatorObj: Object - Curator module.
editAreaID: Number
position: Position
radius: Number
Return Value:
Nothing

Examples

Example 1:
myCurator addCuratorEditingArea [4, position player, 1000];

Additional Information

See also:
CuratorremoveCuratorEditingArearemoveAllCuratorEditingAreascuratorEditingArea

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section