addCuratorEditingArea: Difference between revisions

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|x1= <code>myCurator [[addCuratorEditingArea]] [4, [[position]] [[player]], 1000];</code>
|x1= <code>myCurator [[addCuratorEditingArea]] [4, [[position]] [[player]], 1000];</code>


|seealso= [[Arma 3: Curator]], [[removeCuratorEditingArea]], [[removeAllCuratorEditingAreas]], [[curatorEditingArea]]
|seealso= [[Arma 3: Curator]] [[removeCuratorEditingArea]], [[removeAllCuratorEditingAreas]], [[curatorEditingArea]]
}}
}}

Revision as of 13:56, 20 January 2022

Hover & click on the images for description

Description

Description:
Adds or changes curator edit area (depends on if ID is already used).
Groups:
Curator

Syntax

Syntax:
curatorObj addCuratorEditingArea [editAreaID, position, radius]
Parameters:
curatorObj: Object - Curator module.
editAreaID: Number
position: Position
radius: Number
Return Value:
Nothing

Examples

Example 1:
myCurator addCuratorEditingArea [4, position player, 1000];

Additional Information

See also:
Arma 3: Curator removeCuratorEditingArearemoveAllCuratorEditingAreascuratorEditingArea

Notes

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