addItemToUniform: Difference between revisions

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m (Text replacement - "\{\{GameCategory\|(arma[0123])\|New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma3 |Game name=
|game1= arma3
|version1= 1.04


|1.04|Game version=
|arg= global


|arg= global |Multiplayer Arguments=
|eff= global


|eff= global |Multiplayer Effects=
|gr1= Unit Inventory


|gr1= Unit Inventory |GROUP1=
|descr= Create new item and store it to soldier's uniform. The item can also be a weapon or a magazine.
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| Create new item and store it to soldier's uniform. The item can also be a weapon or a magazine.|DESCRIPTION=
|s1= unit [[addItemToUniform]] item
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| unit '''addItemToUniform''' item |SYNTAX=
|p1= unit: [[Object]]
|p2= item: [[String]]
|r1= [[Nothing]]


|p1= unit: [[Object]] |PARAMETER1=
|x1= <sqf>player addItemToUniform "itemGPS";</sqf>
|p2= item: [[String]] |PARAMETER2=
| [[Nothing]] |RETURNVALUE=  


|x2= <sqf>player addItemToUniform "hgun_Rook40_F";</sqf>


|x1= <code>[[player]] [[addItemToUniform]] "itemGPS";</code>|EXAMPLE1=
|seealso= [[removeItemFromUniform]] [[addItemToBackpack]] [[addItemToVest]]
 
|x2= <code>[[player]] [[addItemToUniform]] "hgun_Rook40_F";</code>|EXAMPLE2=
 
____________________________________________________________________________________________
 
| [[removeItemFromUniform]], [[addItemToBackpack]], [[addItemToVest]] |SEEALSO=
 
|  |MPBEHAVIOUR=
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Create new item and store it to soldier's uniform. The item can also be a weapon or a magazine.
Groups:
Unit Inventory

Syntax

Syntax:
unit addItemToUniform item
Parameters:
unit: Object
item: String
Return Value:
Nothing

Examples

Example 1:
player addItemToUniform "itemGPS";
Example 2:
player addItemToUniform "hgun_Rook40_F";

Additional Information

See also:
removeItemFromUniform addItemToBackpack addItemToVest

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note