addMissionEventHandler: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
Line 44: Line 44:
<h3 style='display:none'>Bottom Section</h3>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 12:38, 25 March 2013

Hover & click on the images for description

Description

Description:
Adds mission event handler. Every event will create an array named _this, which contains specific information about the particular event.
Groups:
Uncategorised

Syntax

Syntax:
addMissionEventHandler [type, command]
Parameters:
[type, command]: Array
type: String
command: Code or String
Return Value:
Number - The index of the currently added mission event handler is returned.

Examples

Example 1:
_id = addMissionEventHandler ["ended",{_this exec "missionEnded.sqs"}];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on March 3, 2013 - 16:34
Druid
There is only one type at this time:
ended - It is triggered when the mission is successfuly ended. In variable _this is stored type of the end ("end1","end2", etc.).

Bottom Section