addMissionEventHandler

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Revision as of 10:14, 31 August 2013 by Killzone Kid (talk | contribs)
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Description

Description:
Adds mission event handler. Every event will create an array named _this, which contains specific information about the particular event. Available mission event handlers:
"loaded"
"ended"
"draw3D"
Groups:
Uncategorised

Syntax

Syntax:
addMissionEventHandler [type, command]
Parameters:
[type, command]: Array
type: String
command: Code or String
Return Value:
Number - The index of the currently added mission event handler is returned.

Examples

Example 1:
_id = addMissionEventHandler ["ended",{_this exec "missionEnded.sqs"}];

Additional Information

See also:
removeMissionEventHandlerremoveAllMissionEventHandlers

Notes

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Notes

Posted on March 3, 2013 - 16:34
Druid
There is only one type at this time:
ended - It is triggered when the mission is successfuly ended. In variable _this is stored type of the end ("end1","end2", etc.).

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