addScore: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...)
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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|arg= global |Multiplayer Arguments=
|arg= global


|eff= global |Multiplayer Effects=
|eff= global


|serverExec= server
|serverExec= server

Revision as of 01:13, 18 January 2021

Hover & click on the images for description

Description

Description:
Add a number to the score of a unit. This score is shown in multiplayer in the "I" ("P" in Arma 3) screen. Negative values will remove from the score. Server execution only.

See also: Arma_3:_Event_Handlers#HandleScore
Multiplayer:
Server execution only
Groups:
Multiplayer

Syntax

Syntax:
unit addScore score
Parameters:
unit: Object
score: Number
Return Value:
Nothing

Examples

Example 1:
unit addScore 10;

Additional Information

See also:
scorescoreSideaddScoreSidegetPlayerScores

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

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