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Revision as of 19:27, 5 October 2021

Hover & click on the images for description

Description

Description:
Adds event handler attached to the current mission and returns event handler handle. For a list of available UserAction event handlers, see: Arma 3: Mission Event Handlers.
Groups:
Event Handlers

Syntax

Syntax:
addUserActionEventHandler [keyName, event, expression]
Parameters:
keyName: String - action key name - see inputAction/actions
event: String - event name - see UserAction Event Handlers. Can be one of:
  • "Activate"
  • "Deactivate"
  • "Analog"
expression: Code - Expression that will be executed in missionNamespace when event handler fires.
expression can only be Code, not String.
Return Value:
Number - The index of the currently added UserAction event handler is returned

Examples

Example 1:
private _ehId = addUserActionEventHandler ["Reload", "Activate", { systemChat "reloading!"; }];

Additional Information

See also:
removeUserActionEventHandler removeAllUserActionEventHandlers UserAction Event Handlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note