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- Add weapons to the weapon pool, of which the player may choose in the following mission. Available in campaigns only.
- Weapon Pool
- addWeaponPool [weaponName, count]
- [weaponName, count]: Array
- weaponName: String - weapon name. See the topic Weapons for reference about possible values.
- count: Number - number of weapons to add
- Return Value:
- Example 1:
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- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.75
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Weapon Pool
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands