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{{RV|type=command
{{RV|type=command


| ofpr
|game1= ofp
|version1= 1.85


|1.85
|game2= ofpe
|version2= 1.00


|gr1= Strings
|game3= arma1
|version3= 1.00


| Define a comment.  
|game4= arma2
|version4= 1.00


Mainly used in [[SQF_syntax|SQF Syntax]], as you're able to introduce comment lines with semicolons in a [[sqs syntax|SQS script]].<br>
|game5= arma2oa
{{Warning|This command is evaluated during execution, and as such is infinitely slower than other SQF comment methods (//comment or /*comment*/; which do not exist at runtime). See [[SQF_syntax|SQF Syntax]] for additional documentation on comments.}}
|version5= 1.50


| '''comment''' commentMsg
|game6= tkoh
|version6= 1.00


|p1= commentMsg: [[String]] - the comment that you'd like to write here
|game7= arma3
|version7= 0.50


| [[Nothing]]
|gr1= Strings
 
|x1= script.sqs <code>[[comment]] "This is a commented line"</code>
|x2= function.sqf <code>[[comment]] "This is a commented line";</code>


| [[Control Structures]]
|descr= Defines a comment. See {{Link|SQF Syntax#Comments}} to learn more about comments.
{{Feature|warning|
This command is evaluated during execution, and as such is infinitely slower than other SQF comment methods (<sqf inline>// comment</sqf> or <sqf inline>/* comment */</sqf>) which get preprocessed and do not exist at runtime).
See [[SQF Syntax|SQF Syntax]] for additional documentation on comments.
}}
{{Feature|informative|
This command is only used to place comments in unpreprocessed codes, such as trigger On Activation field, object init field, etc.
Alternatively, one can use a plain string followed by a semicolon as a way to comment; e.g <sqf inline>"Some comment";</sqf>.
}}
}}


<dl class="command_description">
|s1= [[comment]] text
<!-- Note Section BEGIN -->


<dd class="notedate">Posted on September 12, 2009 - 19:50</dd>
|p1= text: [[String]] - the comment
<dt class="note">[[User:Tom_48_97|Tom_48_97]]<dd class="note">Like ArmA, you can't use brackets to make a multi-lines comment. But, in a sqf file, you can make a comment as follow :
<code>[[comment]] "
first line
seconde line";</code>


|r1= [[Nothing]]


<!-- Note Section END -->
|x1= In a preprocessed SQF script (e.g. when doing <sqf inline>execVM "myScript.sqf"</sqf>)
</dl>
<sqf>
comment "This is a commented line"; // bad
"This is a commented line"; // slightly better
// This is a commented line // perfect
</sqf>




|x2= In an object init field (in editor):
<sqf>
comment "This comment works";
"This comment works too";
// This doesn't work
/* This doesn't work either */
</sqf>


[[Category:Scripting Commands OFP 1.99|COMMENT]]
|seealso= [[Control Structures]]
[[Category:Scripting Commands OFP 1.96|COMMENT]]
}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}


<!-- CONTINUE Notes -->
{{Note
<dl class="command_description">
|user= Tom_48_97
<dd class="notedate">Posted on November 4, 2016 - 16:17 (UTC)</dd>
|timestamp= 20090912195000
<dt class="note">[[User:Tofof|Tofof]]</dt>
|text= Like {{arma1}}, you can not use brackets to make a multi-lines comment. But, in a sqf file, you can make a comment as follow :
<dd class="note">
<sqf>
 
comment "
If a file is loaded with [[preprocessFile]], [[execVM]] or [[spawn]] (but not [[loadFile]]), you may also define C-like comments using <tt>// ...</tt> and <tt>/*...*/</tt>.
first line
 
seconde line";
</dd>
</sqf>
 
}}
<dd class="notedate">Posted on November 4, 2016 - 20:46 (UTC)</dd>
<dt class="note">[[User:R3vo|R3vo]]</dt>
<dd class="note">
'''comment''' can also be used to create comments inside trigger activation fields where <tt>//</tt> or <tt>/*...*/</tt> don't work.
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Latest revision as of 20:56, 7 April 2024

Hover & click on the images for description

Description

Description:
Defines a comment. See SQF Syntax - Comments to learn more about comments.
This command is evaluated during execution, and as such is infinitely slower than other SQF comment methods (// comment or /* comment */) which get preprocessed and do not exist at runtime). See SQF Syntax for additional documentation on comments.
This command is only used to place comments in unpreprocessed codes, such as trigger On Activation field, object init field, etc. Alternatively, one can use a plain string followed by a semicolon as a way to comment; e.g "Some comment";.
Groups:
Strings

Syntax

Syntax:
comment text
Parameters:
text: String - the comment
Return Value:
Nothing

Examples

Example 1:
In a preprocessed SQF script (e.g. when doing execVM "myScript.sqf")
comment "This is a commented line"; // bad "This is a commented line"; // slightly better // This is a commented line // perfect
Example 2:
In an object init field (in editor):
comment "This comment works"; "This comment works too"; // This doesn't work /* This doesn't work either */

Additional Information

See also:
Control Structures

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Tom_48_97 - c
Posted on Sep 12, 2009 - 19:50 (UTC)
Like Armed Assault, you can not use brackets to make a multi-lines comment. But, in a sqf file, you can make a comment as follow :
comment " first line seconde line";