countType: Difference between revisions

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[[Category:Scripting Commands|COUNTTYPE]]
 
[[Category:Scripting Commands OFP 1.99|COUNTTYPE]]
[[Category:Scripting Commands OFP 1.99|COUNTTYPE]]
[[Category:Scripting Commands OFP 1.96|COUNTTYPE]]
[[Category:Scripting Commands OFP 1.96|COUNTTYPE]]

Revision as of 02:25, 5 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Detection

Syntax

Syntax:
Syntax needed
Parameters:
type: String - class type
objects: Array - array of Objects
Return Value:
Return value needed

Examples

Example 1:
_count = "Tank" countType list _triggerOne;
Example 2:
_count = "B_medic_F" countType units player;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on April 23, 2007 - 16:34
Kronzky
This command can be used on the whole hierarchical class tree (i.e. when checking a HMMWV, one could test for "HMMWV50", "Car", "LandVehicle", etc.)
Posted on May 4, 2016 - 13:30 (UTC)
Killzone Kid
To complement Kronzky's note, if one needs to count exact types, countType is not suitable for this, use count instead: _count = {typeOf _x == "B_medic_F"} count units player;