createMPCampaignDisplay: Difference between revisions

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m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
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If the class doesn't exist or isn't a mission collection, the display will be created empty.
If the class doesn't exist or isn't a mission collection, the display will be created empty.


|s1= display [[createMPCampaignDisplay]] class
|s1= display [[createMPCampaignDisplay]] class


|p1= display - [[Display]]
|p1= display - [[Display]]

Revision as of 16:39, 19 June 2021

Hover & click on the images for description

Description

Description:
Create a MP campaign display. The class name must be a mission collection declared in the configs; for example, configFile >> "CfgMissions" >> "MPMissions" >> "Apex"
If the class doesn't exist or isn't a mission collection, the display will be created empty.
Groups:
GUI Control

Syntax

Syntax:
display createMPCampaignDisplay class
Parameters:
display - Display
class: String - Mission collection class name
Return Value:
Nothing

Examples

Example 1:
findDisplay 46 createMPCampaignDisplay "Apex";

Additional Information

See also:
createMissionDisplayplayMissioncreateDisplay

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on July 14, 2016 - 23:16 (UTC)
R3vo
findDisplay 46 createMPCampaignDisplay "123"; APEX Protocol Campaign Screen