createUnit array: Difference between revisions

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m (createUnit group moved to createUnit array: analogous createVehicle array)
(Redirected page to createUnit)
 
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{{Command|= Comments
#REDIRECT [[createUnit]]
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| ofp |= Game name
 
|1.34|= Game version
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| Create unit of given type.
 
Format of unitInfo is: [pos ([[Position]]), group ([[Group]]),init ([[Code]]), skill ([[Number]]), rank ([[String]])]
 
Note: init, skill and rank are optional, default values are: "", 0.5, "PRIVATE".
 
Note: The [[Group]] parameter MUST be an existing group or the unit won't be created.  |= Description
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|
| type '''createUnit''' unitInfo |= Syntax
 
|p1= type: [[String]] |= Parameter 1
 
|p2= unitInfo: [[Array]] |= Parameter 2
 
| [[Nothing]] |= Return value
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|x1 = <code>"soldierWB" '''createUnit''' [ [[getMarkerPos]] "barracks", groupAlpha]
"soldierWB" '''createUnit''' [ [[getMarkerPos]] "marker_1", groupAlpha,<br /> {loon1 <nowiki>=</nowiki> this ; this [[addWeapon]] "binocular"}, 0.6, "corporal"] </code>
|  |= See also
 
}}
 
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
 
<!-- Note Section END -->
</dl>
 
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Scripting Commands|CREATEUNITGROUP]]
[[Category:Scripting Commands ArmA|CREATEUNITGROUP]]

Latest revision as of 11:39, 30 August 2016

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