ctRemoveRows: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


|arma3 |= Game
|arma3 |= Game
|1.70|Game Version=
|1.70
|arg= local |Multiplayer Arguments=
|arg= local
|eff= local |Multiplayer Effects=
|eff= local


|gr1= GUI Control - Controls Table |GROUP1=
|gr1= GUI Control - Controls Table


| Takes array of row indices as a parameter and removes rows with those indices. Indices of remaining rows will be recomputed. |DESCRIPTION=
| Takes array of row indices as a parameter and removes rows with those indices. Indices of remaining rows will be recomputed.


| ctrl '''ctRemoveRows''' indices |SYNTAX=
| ctrl '''ctRemoveRows''' indices


|p1= ctrl: [[Control]] |PARAMETER1=
|p1= ctrl: [[Control]]
|p2= indices: [[Number]] |PARAMETER2=
|p2= indices: [[Number]]


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]


   
   
|x1= <code>_control [[ctRemoveRows]] [0, 1, 2];</code> |EXAMPLE1=
|x1= <code>_control [[ctRemoveRows]] [0, 1, 2];</code>




| [[ctAddRow]], [[ctAddHeader]], [[ctClear]], [[ctCurSel]], [[ctSetCurSel]], [[ctRowControls]], [[ctHeaderControls]], [[ctRowCount]], [[ctHeaderCount]], [[ctSetValue]], [[ctValue]], [[ctSetData]], [[ctData]], [[ctFindRowHeader]], [[ctFindHeaderRows]], [[ctRemoveHeaders]], [[ctSetRowTemplate]], [[ctSetHeaderTemplate]] |SEEALSO=
| [[ctAddRow]], [[ctAddHeader]], [[ctClear]], [[ctCurSel]], [[ctSetCurSel]], [[ctRowControls]], [[ctHeaderControls]], [[ctRowCount]], [[ctHeaderCount]], [[ctSetValue]], [[ctValue]], [[ctSetData]], [[ctData]], [[ctFindRowHeader]], [[ctFindHeaderRows]], [[ctRemoveHeaders]], [[ctSetRowTemplate]], [[ctSetHeaderTemplate]]


}}
}}

Revision as of 01:13, 18 January 2021

Hover & click on the images for description

Description

Description:
Takes array of row indices as a parameter and removes rows with those indices. Indices of remaining rows will be recomputed.
Groups:
GUI Control - Controls Table

Syntax

Syntax:
ctrl ctRemoveRows indices
Parameters:
ctrl: Control
indices: Number
Return Value:
Nothing

Examples

Example 1:
_control ctRemoveRows [0, 1, 2];

Additional Information

See also:
ctAddRowctAddHeaderctClearctCurSelctSetCurSelctRowControlsctHeaderControlsctRowCountctHeaderCountctSetValuectValuectSetDatactDatactFindRowHeaderctFindHeaderRowsctRemoveHeadersctSetRowTemplatectSetHeaderTemplate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section


Posted on January 2, 2021 - 15:05 (UTC)
7erra
If you want to remove a row by clicking on a button in the ControlsTable make sure that the code is scheduled. Otherwise the game will crash.