ctrlCommit: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " </dl> <dl class="command_description"> <dt></dt>" to " <dt></dt>")
m (Text replacement - "\| arma1 \|1.00 \|([^g]|g[^a])" to "| arma1 |1.00 |game2= arma2 |version2= 1.00 |game3= arma2oa |version3= 1.50 |game4= tkoh |version4= 1.00 |game5= arma3 |version5= 0.50 |$1")
Line 2: Line 2:


| arma1
| arma1
|1.00


|1.00
|game2= arma2
|version2= 1.00
 
|game3= arma2oa
|version3= 1.50
 
|game4= tkoh
|version4= 1.00
 
|game5= arma3
|version5= 0.50


|gr1= GUI Control
|gr1= GUI Control

Revision as of 23:10, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
GUI Control

Syntax

Syntax:
Syntax needed
Parameters:
control: Control - control to animate
time: Number - animation duration
Return Value:
Nothing

Examples

Example 1:
_control ctrlCommit 2; // make animation last approx. 2 seconds

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on April 11, 2015 - 23:06 (UTC)
IT07
Use this command if you want to for example change the position or size of a control.
Posted on August 28, 2017 - 11:33 (UTC)
Demellion
The resulting speed might not to be exactly what ctrlCommit commands it to be. It seems to be dependent on your current framerate. Example: _ctrl ctrlSetFade 0.5; _ctrl ctrlCommit 1; Will actually result in: [60 FPS and higher] = ~1.0 seconds [30 FPS and around] = ~1.2 seconds [10 FPS and anything lower] = ~5-10 seconds This phenomenon probably occurs because of engine time simulation disruption caused by performance damage.

*Original note changed by R3vo (talk) 15:24, 25 January 2021 (CET)