currentMuzzle: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
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|x1= <code>_muzzle = currentMuzzle player;</code>
|x1= <code>_muzzle = currentMuzzle player;</code>


|x2= <code>_muzzle = currentMuzzle (gunner (vehicle [[player]]));</code>
|x2= <code>_muzzle = currentMuzzle (gunner (vehicle player));</code>


|seealso= [[currentWeapon]] [[currentMagazine]] [[currentThrowable]]
|seealso= [[currentWeapon]] [[currentMagazine]] [[currentThrowable]]
}}
}}

Revision as of 12:09, 12 May 2022

Hover & click on the images for description

Description

Description:
Returns a unit's current weapon muzzle. Does not work on vehicles.
Groups:
Weapons

Syntax

Syntax:
currentMuzzle unit
Parameters:
unit: Object
Return Value:
String - current muzzle
In earlier games/versions, this command could return a Number (0) if unit was in a vehicle.

Use the following to circumvent the issue:

_muzzle = weaponState unit select 1;

Examples

Example 1:
_muzzle = currentMuzzle player;
Example 2:
_muzzle = currentMuzzle (gunner (vehicle player));

Additional Information

See also:
currentWeapon currentMagazine currentThrowable

Notes

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