currentZeroing: Difference between revisions

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m (example for alt syntax)
m (changed parameter name for consistency)
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|descr= Returns zeroing of unit's weapon.
|descr= Returns zeroing of unit's weapon.


|s1= [[currentZeroing]] gunner
|s1= [[currentZeroing]] object


|p1= gunner: [[Object]]
|p1= object: [[Object]] - Unit or vehicle


|r1= [[Number]]
|r1= [[Number]]

Revision as of 17:54, 10 February 2021

Hover & click on the images for description

Description

Description:
Returns zeroing of unit's weapon.
Groups:
Weapons

Syntax

Syntax:
currentZeroing object
Parameters:
object: Object - Unit or vehicle
Return Value:
Number

Alternative Syntax

Syntax:
object currentZeroing [weaponClass, muzzleClass] Template:Since
Parameters:
object: Object - Unit or vehicle
weaponClass: String - Class name of weapon
muzzleClass: String - (Optional, default currently active muzzle or first that is found) - Class name of the muzzle
Return Value:
Array in format:
  • 0: Number - Distance
  • 1: Number - zeroingIndex
    • 0 ≙ 50 m
    • 1 ≙ 100 m
    • 2 ≙ 150 m
    • ...

Examples

Example 1:
private _zeroing = currentZeroing player;
Example 2:
(player currentZeroing ["arifle_MX_GL_F", "GL_3GL_F"]) params ["_zeroingIndex", "_distance"];

Additional Information

See also:
setWeaponZeroing

Notes

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