currentZeroing: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " 1.51" to " 1.50")
m (Text replacement - "\| *s2 *=([^ ]+) *\{\{Since\|(.+)\|([0-9]\.[0-9]{2})\}\} " to "|s2= $1 |s2since= $2 $3 ")
Line 20: Line 20:
|r1= [[Number]]
|r1= [[Number]]


|s2= object [[currentZeroing]] [weaponClass, muzzleClass] {{Since|arma3|2.03}}
|s2= object [[currentZeroing]] [weaponClass, muzzleClass]
 
|s2since= arma3 2.03


|p21= object: [[Object]] - Unit or vehicle
|p21= object: [[Object]] - Unit or vehicle

Revision as of 23:30, 10 August 2021

Hover & click on the images for description

Description

Description:
Returns current zeroing.
Groups:
Weapons

Syntax

Syntax:
currentZeroing object
Parameters:
object: Object - Unit or vehicle
Return Value:
Number

Alternative Syntax

Syntax:
object currentZeroing [weaponClass, muzzleClass]
Parameters:
object: Object - Unit or vehicle
weaponClass: String - Class name of weapon
muzzleClass: String - (Optional, default currently active muzzle or first that is found) - Class name of the muzzle
Return Value:
Array in format:
  • 0: Number - Distance
  • 1: Number - zeroingIndex
    • 0 ≙ 50 m
    • 1 ≙ 100 m
    • 2 ≙ 150 m
    • ...

Examples

Example 1:
private _zeroing = currentZeroing player;
Example 2:
(player currentZeroing ["arifle_MX_GL_F", "GL_3GL_F"]) params ["_distance", "_zeroingIndex"];

Additional Information

See also:
setWeaponZeroing

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note