diag fps: Difference between revisions

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|seealso= [[diag_fpsMin]], [[diag_frameNo]], [[diag_log]], [[diag_tickTime]], [[diag_deltaTime]]
|seealso= [[diag_fpsMin]], [[diag_frameNo]], [[diag_log]], [[diag_tickTime]], [[diag_deltaTime]]
}}
}}


{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}

Revision as of 00:15, 11 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
DiagnosticPerformance Profiling

Syntax

Syntax:
Syntax needed
Return Value:
Number

Examples

Example 1:
diag_log diag_fps;

Additional Information

See also:
diag_fpsMindiag_frameNodiag_logdiag_tickTimediag_deltaTime

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on November 19, 2014 - 23:56 (UTC)
DreadedEntity
The engine will always calculate the last 16 frames without caring if they are frames in which the loading screen was drawn, or actual mission frames.