diag frameNo: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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| Returns number of frame currently displayed.  |= Description
| Returns number of frame currently displayed.  |DESCRIPTION=
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| '''diag_frameNo''' |= Syntax
| '''diag_frameNo''' |SYNTAX=


|p1= |PARAMETER1=  
|p1= |PARAMETER1=  

Revision as of 15:37, 7 April 2019


Hover & click on the images for description

Description

Description:
Returns number of frame currently displayed.
Groups:
Uncategorised

Syntax

Syntax:
diag_frameNo
Return Value:
Number

Examples

Example 1:
_currFrameNo = diag_frameNo;

Additional Information

See also:
diag_fpsdiag_fpsMindiag_logdiag_tickTime

Notes

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Only post proven facts here! Add Note

Notes

Bottom Section

Posted on November 19, 2014 - 23:51 (UTC)
DreadedEntity
Avoid using hard-coded frame-specific events, the total amount of drawn frames is persistent across all missions. It does not get reset until the game is closed.