diag getTerrainHeight: Difference between revisions

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(2.10 update)
m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *P([a-gi-z ])" to "$1 - p$2")
 
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|s1= [[diag_getTerrainHeight]] positionWorld
|s1= [[diag_getTerrainHeight]] positionWorld


|p1= positionWorld: [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]] - Position in world coordinates either in [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]]
|p1= positionWorld: [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]] - position in world coordinates either in [[Position#Introduction|Position2D]] or [[Position#Introduction|Position3D]]


|r1= [[Number]] - terrain height
|r1= [[Number]] - terrain height

Latest revision as of 16:45, 8 November 2023

Hover & click on the images for description
Only available in Diagnostic branch(es).

Description

Description:
Returns terrain height at the specified location.
Unlike getTerrainHeightASL which returns the exact position's height, this commands returns the apex of the terrain polygon.
🕖
The following information is obsolete as of Arma 3 v2.10. Reason: This command is subject to be removed and replaced with: getTerrainHeight
Groups:
Diagnostic

Syntax

Syntax:
diag_getTerrainHeight positionWorld
Parameters:
positionWorld: Position2D or Position3D - position in world coordinates either in Position2D or Position3D
Return Value:
Number - terrain height

Examples

Example 1:
private _h = diag_getTerrainHeight position player;

Additional Information

See also:
diag_setTerrainHeight

Notes

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