dialog: Difference between revisions

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[[Category:Scripting Commands|DIALOG]]
{{Command|= Comments
[[Category:Scripting Commands OFP 1.96|DIALOG]]
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[[Category:Scripting Commands ArmA|DIALOG]]


| ofpr |= Game name


<h2 style="color:#000066">'''dialog'''</h2>
|1.78|= Game version
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| Returns if a user dialog is present. Read [[Dialog Control]] for more information about user dialogs and controls. |= Description
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'''Operand types:'''
| '''dialog''' |= Syntax


None
| [[Boolean]] - 
true if a dialog is open, false if not |= Return value
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|x1= <pre>?!(dialog) : createDialog "Dialog1"</pre> |= Example 1
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'''Type of returned value:'''
| [[createDialog]], [[closeDialog]] |= See also


[[Boolean]]
}}


'''Compatibility:'''
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->


Added in version '''1.78'''
<!-- Note Section END -->
</dl>


'''Description:'''
<h3 style="display:none">Bottom Section</h3>


Check if user '''dialog''' is present.
[[Category:Scripting Commands|DIALOG]]
 
[[Category:Scripting Commands OFP 1.96|DIALOG]]
 
[[Category:Scripting Commands ArmA|DIALOG]]
'''Example:'''
 
? ! '''dialog''' : [[goto]] "play"

Revision as of 00:45, 2 August 2006

Hover & click on the images for description

Description

Description:
Returns if a user dialog is present. Read [[Dialog Control]] for more information about user dialogs and controls.
Groups:
Uncategorised

Syntax

Syntax:
dialog
Return Value:
Boolean - true if a dialog is open, false if not

Examples

Example 1:
?!(dialog) : createDialog "Dialog1"

Additional Information

See also:
createDialogcloseDialog

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section