disableConversation: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "_{10,} " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
Line 1: Line 1:
{{Command|Comments=
{{Command


| arma2 |Game name=
| arma2


|1.00|Game version=
|1.00


|gr1= Radio and Chat |GROUP1=
|gr1= Radio and Chat


| Disable the ability to talk to other people. |DESCRIPTION=
| Disable the ability to talk to other people.


| unitName '''disableConversation''' disable |SYNTAX=
| unitName '''disableConversation''' disable


|p1= unitName: [[Object]] |PARAMETER1=
|p1= unitName: [[Object]]


|p2= disable: [[Boolean]] |PARAMETER2=
|p2= disable: [[Boolean]]


|p3= |PARAMETER3=  
|p3=


|[[Nothing]] |RETURNVALUE=
|[[Nothing]]




|x1= <code>[[player]] [[disableConversation]] [[true]]</code>|EXAMPLE1=
|x1= <code>[[player]] [[disableConversation]] [[true]]</code>
|x2= <code>soldier1 [[disableConversation]] [[true]]</code>|EXAMPLE2=
|x2= <code>soldier1 [[disableConversation]] [[true]]</code>




| [[setSpeaker]], [[enableRadio]], [[enableSentences]], [[showSubtitles]] |SEEALSO=
| [[setSpeaker]], [[enableRadio]], [[enableSentences]], [[showSubtitles]]


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  

Revision as of 01:29, 18 January 2021

Hover & click on the images for description

Description

Description:
Disable the ability to talk to other people.
Groups:
Radio and Chat

Syntax

Syntax:
unitName disableConversation disable
Parameters:
unitName: Object
disable: Boolean
Return Value:
Nothing

Examples

Example 1:
player disableConversation true
Example 2:
soldier1 disableConversation true

Additional Information

See also:
setSpeakerenableRadioenableSentencesshowSubtitles

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on July 10, 2009 - 23:28 (CEST)
Lou Montana
Note that this will also prevent you from using group radio.
If you just want player unable to speak to others (or one particular soldier),
use player setVariable ["BIS_noCoreConversations", true];
or, for the other soldier, unitName setVariable ["BIS_noCoreConversations", true];
Posted on August 18, 2010 - 21:24 (CEST)
Lou Montana
My previous note is incorrect now, you can use disableConversation and still use the group radio, at least in A2:OA !

Bottom Section