displayRemoveEventHandler: Difference between revisions

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|p2= handlerType: [[String]] - Type of the event handler
|p2= handlerType: [[String]] - Type of the event handler


|p3= id: [[Number]] - Index of the event handler
|p3= id: [[Number]] - index of the event handler


|r1= [[Nothing]]
|r1= [[Nothing]]

Revision as of 16:33, 8 November 2023

Hover & click on the images for description

Description

Description:
Remove a given event handler from the given display.
Groups:
GUI Control - Event HandlersEvent Handlers

Syntax

Syntax:
display displayRemoveEventHandler [handlerType, id]
Parameters:
display: Display
handlerType: String - Type of the event handler
id: Number - index of the event handler
Return Value:
Nothing

Examples

Example 1:
findDisplay 46 displayRemoveEventHandler ["keyDown",5];

Additional Information

See also:
disableSerialization Display displayAddEventHandler displayRemoveAllEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2015-04-19 - 21:25 (UTC)
IT07
If you for example used this code to add the eventHandler:
_myEH = findDisplay 46 displayAddEventHandler ["KeyDown", "hint str _this"];
Then this would be the correct code to remove that eventHandler again:
findDisplay 46 displayRemoveEventHandler ["KeyDown", _myEH];