Difference between revisions of "displayRemoveEventHandler"

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(Note edited. No need for sarcasm. This is community wiki, you don't like something you change it.)
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Then this would be the correct code to remove that eventHandler again:
 
Then this would be the correct code to remove that eventHandler again:
 
<code>(findDisplay 46) displayRemoveEventHandler ["KeyDown", _myEH];</code>
 
<code>(findDisplay 46) displayRemoveEventHandler ["KeyDown", _myEH];</code>
 
Thank you BIS for explaining this "very clear and noob-friendly".... *COUGHS LOUD*
 
 
</dd>
 
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Revision as of 00:16, 20 April 2015

Introduced with Arma 2 version 1.001.00
Hover & click on the images for descriptions

Description

Description:
Remove a given event handler from the given display.

Syntax

Syntax:
display displayRemoveEventHandler [handler name,id]
Parameters:
display: Display -
[handler name,id]: Array -
Return Value:
Nothing

Examples

Example:
Example needed

Additional Information

See also:
disableSerializationDisplaydisplayAddEventHandlerdisplayRemoveAllEventHandlers
Groups:
Uncategorised

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Bottom Section

Posted on April 19, 2015 - 21:25 (UTC)
IT07
If you for example used this code to add the eventHandler: _myEH = (findDisplay 46) displayAddEventHandler ["KeyDown", "hint str _this"]; Then this would be the correct code to remove that eventHandler again: (findDisplay 46) displayRemoveEventHandler ["KeyDown", _myEH];