editorSetEventHandler: Difference between revisions

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m (template:command argument fix)
m (fixed parameters for hemtt)
 
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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2 |= Game name
|game1= arma2
|version1= 1.00


|1.00|= Game version
|game2= arma2oa
____________________________________________________________________________________________
|version2= 1.50


| Sets given event handler of given editor.
|game3= tkoh
{{Informative | Some Old Editor Command}} |DESCRIPTION=
|version3= 1.00
____________________________________________________________________________________________


| map '''editorSetEventHandler''' [handler name,function] |SYNTAX=
|game4= arma3
|version4= 0.50


|p1= map: [[Control]] -  |PARAMETER1=  
|gr1= Game 2 Editor


|p2= [handler name,function]: [[Array]] -  |PARAMETER2=  
|gr2= Event Handlers


|p3= |PARAMETER3=
|descr= Sets given event handler of given editor.
{{Feature|informative|Some Old Editor Command}}


| Nothing |RETURNVALUE=  
|s1= map [[editorSetEventHandler]] [handler name, function]


|p1= map: [[Control]]
|p2= handler name: [[String]]
|p3= function: [[String]]
|r1= [[Nothing]]


|x1= <code>_map editorSetEventHandler ["SelectObject",""]</code>|EXAMPLE1=
|x1= <sqf>_map editorSetEventHandler ["SelectObject", ""];</sqf>


____________________________________________________________________________________________
|seealso= -
 
| |SEEALSO=
 
|  |MPBEHAVIOUR=  
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Editor_Control|{{uc:{{PAGENAME}}}}]]

Latest revision as of 16:46, 7 April 2024

Hover & click on the images for description

Description

Description:
Sets given event handler of given editor.
Some Old Editor Command
Groups:
Game 2 EditorEvent Handlers

Syntax

Syntax:
map editorSetEventHandler [handler name, function]
Parameters:
map: Control
handler name: String
function: String
Return Value:
Nothing

Examples

Example 1:
_map editorSetEventHandler ["SelectObject", ""];

Additional Information

See also:
-

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note