enableReload: Difference between revisions

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m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters")
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[[Category:Scripting Commands|ENABLERELOAD]]
[[Category:Scripting Commands|ENABLERELOAD]]
[[Category:Scripting Commands ArmA|ENABLERELOAD]]
[[Category:Scripting Commands Armed Assault|ENABLERELOAD]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
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[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]]

Revision as of 20:11, 3 June 2020

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Enable / disable reload when magazine is empty.
Groups:
Uncategorised

Syntax

Syntax:
object enableReload enable
Parameters:
object: Object
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
_vehicle enableReload false;

Additional Information

See also:
reloadEnabledreloadneedReload

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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