enableReload: Difference between revisions

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m (Text replacement - "\| arma1 \|1.00 \|([^g]|g[^a])" to "| arma1 |1.00 |game2= arma2 |version2= 1.00 |game3= arma2oa |version3= 1.50 |game4= tkoh |version4= 1.00 |game5= arma3 |version5= 0.50 |$1")
m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * \|p1=" to " |s1= $1 |p1=")
Line 20: Line 20:
| Enable / disable reload when magazine is empty.
| Enable / disable reload when magazine is empty.


| object '''enableReload''' enable
|s1=  object '''enableReload''' enable


|p1= object: [[Object]]
|p1= object: [[Object]]

Revision as of 00:05, 13 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Weapons

Syntax

Syntax:
object enableReload enable
Parameters:
object: Object
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
_vehicle enableReload false;

Additional Information

See also:
reloadEnabledreloadneedReload

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note